2025/09/06 Update

Updated remainder of scaling HD monsters with class levels to use the Class Title Nomenclature system.

Full compile.
This commit is contained in:
Jaysyn904
2025-09-06 15:21:52 -04:00
parent 7b3c31175e
commit b4c7be2d81
144 changed files with 4323 additions and 2470 deletions

View File

@@ -14,7 +14,7 @@
},
"ChallengeRating": {
"type": "float",
"value": 5.0
"value": 4.0
},
"ClassList": {
"type": "list",
@@ -38,7 +38,7 @@
},
"ClassLevel": {
"type": "short",
"value": 3
"value": 1
},
"KnownList0": {
"type": "list",
@@ -361,7 +361,7 @@
},
"MaxHitPoints": {
"type": "short",
"value": 33
"value": 29
},
"NaturalAC": {
"type": "byte",
@@ -765,6 +765,41 @@
"type": "resref",
"value": "en3_bugbear_2_1"
},
"VarTable": {
"type": "list",
"value": [
{
"__struct_id": 0,
"Name": {
"type": "cexostring",
"value": "CLASS_TITLE"
},
"Type": {
"type": "dword",
"value": 1
},
"Value": {
"type": "int",
"value": 1
}
},
{
"__struct_id": 0,
"Name": {
"type": "cexostring",
"value": "BASE_RACE"
},
"Type": {
"type": "dword",
"value": 3
},
"Value": {
"type": "cexostring",
"value": "Bugbear"
}
}
]
},
"WalkRate": {
"type": "int",
"value": 7