2025/09/06 Update

Updated remainder of scaling HD monsters with class levels to use the Class Title Nomenclature system.

Full compile.
This commit is contained in:
Jaysyn904
2025-09-06 15:21:52 -04:00
parent 7b3c31175e
commit b4c7be2d81
144 changed files with 4323 additions and 2470 deletions

View File

@@ -827,15 +827,15 @@
"__struct_id": 0,
"Name": {
"type": "cexostring",
"value": "BASE_RACE"
"value": "RND_CLERIC"
},
"Type": {
"type": "dword",
"value": 3
"value": 1
},
"Value": {
"type": "cexostring",
"value": "Adventurer"
"type": "int",
"value": 1
}
},
{
@@ -852,21 +852,6 @@
"type": "cexostring",
"value": "RANDOM"
}
},
{
"__struct_id": 0,
"Name": {
"type": "cexostring",
"value": "CLASS_TITLE"
},
"Type": {
"type": "dword",
"value": 1
},
"Value": {
"type": "int",
"value": 1
}
}
]
},