2025/09/06 Update
Updated remainder of scaling HD monsters with class levels to use the Class Title Nomenclature system. Full compile.
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@@ -2,7 +2,7 @@
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"__data_type": "UTC ",
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"Appearance_Type": {
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"type": "word",
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"value": 127
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"value": 6391
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},
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"BodyBag": {
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"type": "byte",
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@@ -352,7 +352,7 @@
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},
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"PortraitId": {
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"type": "word",
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"value": 262
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"value": 264
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},
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"Race": {
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"type": "byte",
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