void main()
{

if (GetGold(GetPCSpeaker()) > 74)
    {
    TakeGoldFromCreature(75, GetPCSpeaker(), TRUE);
    AddHenchman(GetPCSpeaker());
    ActionForceFollowObject(GetPCSpeaker(),3.0);
    } else {
    ActionSpeakString("You don't have enough gold right now.  Come back later.");
    }
}