#include "nw_o2_coninclude" void main() { object oLastOpener = GetLastOpener(); if (GetStealthMode(oLastOpener) == STEALTH_MODE_ACTIVATED) { if (!GetIsSkillSuccessful(oLastOpener,SKILL_HIDE,20)) ShoutDisturbed(); } else { //SendMessageToPC(GetFirstPC(),"Supposed to change faction."); ShoutDisturbed(); } DelayCommand(13.0f,ActionCloseDoor(OBJECT_SELF)); }