//:://///////////////////////////////////////////// //:: Associate On Attacked //:: NW_CH_AC5 //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* If already fighting then ignore, else determine combat round */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Oct 16, 2001 //::////////////////////////////////////////////// void main() { object oAttacker; oAttacker = GetLastAttacker(); ClearAllActions(); ActionMoveAwayFromObject(oAttacker,TRUE,20.0f); }