#include "rd_misc" void main() { int iX; string sTag; string sZone; object oCreature; object oSpot; oCreature = GetEnteringObject(); if (!GetIsPC(oCreature)) { sZone = GetZone(oCreature); iX = GetXSpot(sZone); sTag = sZone + "_X_" + IntToString(iX); oSpot = GetObjectByTag(sTag); if (GetIsObjectValid(oSpot)) DelayCommand(0.5f,AssignCommand(oCreature,ActionJumpToLocation(GetLocation(oSpot)))); } }