#include "rd_questinc"

void SetFaction(object oPC);

void main()
{
object oPC;

oPC = GetPCSpeaker();
SetPartyInt(oPC,"EvilCheck",2);
SetPartyInt(oPC,"Evil",1);
SetPartyInt(oPC,"EvilWait",1);
SetFaction(oPC);
}

void SetFaction(object oPC)
{
object oGood;
oGood = GetObjectByTag("en3_good");

object oPartyMember = GetFirstFactionMember(oPC, TRUE);
while (GetIsObjectValid(oPartyMember) == TRUE)
    {
    AdjustReputation(oPartyMember,oGood,-100);
    oPartyMember = GetNextFactionMember(oPC, TRUE);
    }
}