#include "rd_questinc" int StartingConditional() { object oPC; int iQuestType; int iResult; int iEvilQuest; string sTag; oPC = GetPCSpeaker(); iQuestType = GetLocalInt(oPC,"QuestType"); iEvilQuest = GetLocalInt(oPC,"EvilQuest"); iResult = FALSE; if (iEvilQuest == 3 && iQuestType == 2) { sTag = GetLocalString(oPC,"QuestTargetNPC"); if (sTag == GetTag(OBJECT_SELF)) iResult = TRUE; } return iResult; }