void main() { string sTag; location lLoc; if (GetLocalInt(OBJECT_SELF,"EN4DoOnce") == 0) { SetLocalInt(OBJECT_SELF,"EN4DoOnce",1); sTag = "en4_lair" + IntToString(Random(3)+1); lLoc = GetLocation(GetObjectByTag("WP_Lair")); CreateObject(OBJECT_TYPE_CREATURE,sTag,lLoc,FALSE,"LairSpawn"); } }