void main()
{
	object oL = GetItemInSlot( INVENTORY_SLOT_LEFTHAND );
	object oR = GetItemInSlot( INVENTORY_SLOT_RIGHTHAND );
	
	if ( GetIsObjectValid( oL ) )
	{
		SetLocalObject( OBJECT_SELF, "LHAND", oL );
	}
	if ( GetIsObjectValid( oR ) )
	{
		SetLocalObject( OBJECT_SELF, "RHAND", oR );
	}
}