#include "rd_spawnzones" //#include "rd_questinc" void main() { if (GetIsPC(GetEnteringObject())) { CreateItemOnObject("it_mpotion008",GetEnteringObject()); //phantom //object oBoss; //oBoss = GetQuestCamp(GetEnteringObject(),OBJECT_SELF,TRUE,"phantom"); //SendMessageToPC(GetEnteringObject(),"Boss tag = " + GetTag(oBoss)); if (GetLocalInt(OBJECT_SELF,"Spawned") == 0) { RespawnCampsAE(GetEnteringObject(),2); RespawnMobsAE(GetEnteringObject(),2); SetLocalInt(OBJECT_SELF,"Spawned",1); SetLocalInt(OBJECT_SELF,"RandomEncounter",1); } } }