#include "rd_questinc" void main() { object oPC; object oBoss; int iVariance; oPC = GetPCSpeaker(); SetPartyInt(oPC,"QuestStep",1); SetPartyInt(oPC,"QuestSteps",1); SetCustomToken(111, ""); SetCustomToken(112, ""); SetCustomToken(113, ""); SetToken(oPC,OBJECT_SELF,103,GetName(OBJECT_SELF)); oBoss = GetRandomQuestMobs(oPC,OBJECT_SELF,0,""); iVariance = GetLocalInt(OBJECT_SELF,"QuestVariance"); if (iVariance == 0) SetLocalInt(OBJECT_SELF,"QuestVariance",Random(2)+1); }