#include "rd_questinc"

void main()
{
object oPC;
object oBoss;
object oHostage;
int iVariance;
int iLevel;
int iAdjustedLevel;
string sTokenLine;
string sTag;

oPC = GetPCSpeaker();

SetPartyInt(oPC,"QuestStep",1);
SetLocalString(oPC,"QuestGiver",GetTag(OBJECT_SELF));
SetLocalInt(oPC,"Quest",1);
SetCustomToken(111, "");
SetCustomToken(112, "");
SetCustomToken(113, "");


iLevel = GetHitDice(oPC);
iAdjustedLevel = GetAdjustedLevel(oPC);
iAdjustedLevel = ZoneLevel(GetArea(oPC),iAdjustedLevel);

SetToken(oPC,OBJECT_SELF,103,GetName(OBJECT_SELF));

if (iAdjustedLevel<11)
    sTag = "bandit";
else if (iAdjustedLevel<21)
    sTag = "merc";
else
    sTag = "drow";

oBoss = GetQuestCamp(oPC,OBJECT_SELF,sTag);

sTag = "en4_hostage" + IntToString(Random(2)+1);
oHostage = CreateObject(OBJECT_TYPE_CREATURE,sTag,GetLocation(oBoss));
SetLocalString(OBJECT_SELF,"Hostage",sTag);


SetCustomToken(199, GetName(oHostage));

sTokenLine = "I need to eliminate some " + GetToken(101) + " located " + GetToken(102) + ".";
sTokenLine = FixTokenLine(sTokenLine,"REPEAT");
SetToken(oPC,OBJECT_SELF,111,sTokenLine);

RemoveJournalQuestEntry("jDelivery",oPC);
RemoveJournalQuestEntry("jCamp",oPC);
AddJournalQuestEntry("jCamp",1,oPC);

}