#include "rd_treasure"

void GivePartyReward(object oPC);

void main()
{
location lMove;

GivePartyReward(GetPCSpeaker());
ExecuteScript("qst_done",OBJECT_SELF);
lMove = GetLocation(GetObjectByTag("en3_move"));
DelayCommand(3.0f,AssignCommand(OBJECT_SELF,JumpToLocation(lMove)));
}

void GivePartyReward(object oPC)
{
string sTag;
location lLoc;
object oCreature;

object oPartyMember = GetFirstFactionMember(oPC, TRUE);
while (GetIsObjectValid(oPartyMember) == TRUE)
    {
    sTag = "en4_hostsum" + IntToString(Random(2)+1);
    lLoc=GetLocation(oPartyMember);
    oCreature=CreateObject(OBJECT_TYPE_CREATURE,sTag,lLoc);
    AddHenchman(oPartyMember,oCreature);
    oPartyMember = GetNextFactionMember(oPC, TRUE);
    }
}