34 lines
678 B
Plaintext
34 lines
678 B
Plaintext
#include "rd_questinc"
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#include "rd_spawnzones"
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void main()
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{
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object oPC;
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object oBoss;
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int iMaxSpots;
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int iSpawn;
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int iLevel;
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int iDifficulty;
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string sTag;
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string sZone;
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oPC=GetPCSpeaker();
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iLevel = GetHitDice(oPC);
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SetPartyInt(oPC,"EvilQuest",2);
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SetPartyInt(oPC,"QuestStep",1);
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sZone = GetZone(oPC);
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iMaxSpots = GetMaxQuestSpots(sZone);
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iSpawn = Random(iMaxSpots)+1;
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sTag = sZone + "_Q_" + IntToString(iSpawn);
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iLevel = GetHitDice(oPC);
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GetParty(iLevel,sTag,1);
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SetPartyInt(oPC,"QuestType",3);
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SetPartyString(oPC,"QuestTargetNPC",GetTag(OBJECT_SELF));
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SetPartyString(oPC,"QuestCreatureTag",sTag + "_S");
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iDifficulty =1;
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SetPartyInt(oPC,"QuestDifficulty",iDifficulty);
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}
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