27 lines
843 B
Plaintext
27 lines
843 B
Plaintext
#include "NW_I0_GENERIC"
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void main()
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{
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if(GetBehaviorState(NW_FLAG_BEHAVIOR_SPECIAL))
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{
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DetermineSpecialBehavior();
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}
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else if(!GetSpawnInCondition(NW_FLAG_SET_WARNINGS))
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{
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DetermineCombatRound();
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}
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if(GetSpawnInCondition(NW_FLAG_END_COMBAT_ROUND_EVENT))
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{
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SignalEvent(OBJECT_SELF, EventUserDefined(1003));
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}
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// Weakness Touch (25% chance)
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if (GetIsPC(GetNearestSeenOrHeardEnemy()) && d4() == 1 && GetDistanceToObject(GetNearestSeenOrHeardEnemy()) < 4.0) {
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ClearAllActions();
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SendMessageToPC(GetNearestSeenOrHeardEnemy(), "The Green Hag tries to touch you!");
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if (!FortitudeSave(GetNearestSeenOrHeardEnemy(), 13))
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectCurse(d4(2)), GetNearestSeenOrHeardEnemy(), HoursToSeconds(48));
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}
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}
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