Initial commit
Initial commit. Updated release archive.
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6
_module/nss/en6_sm_j_bf1.nss
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6
_module/nss/en6_sm_j_bf1.nss
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void main()
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{
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TakeGoldFromCreature(100,GetPCSpeaker(),TRUE);
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object oWP=GetObjectByTag("BF1_Stable");
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AssignCommand(GetPCSpeaker(),JumpToLocation(GetLocation(oWP)));
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}
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