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Initial commit. Updated release archive.
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163
_module/nss/p_enter.nss
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163
_module/nss/p_enter.nss
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#include "en5_rankings"
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//#include "en3_prcclsconst"
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#include "en5_misc"
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int GetRank(int iScore);
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void GetKiller();
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void main()
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{
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int iLevel;
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int iXP;
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int iGold;
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int iQuest;
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int iScore;
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int iIndex;
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int iFame;
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string sClass;
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string sRace;
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string sMsg;
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string sName;
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string sKiller;
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int iRank;
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int iAccomplishments;
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string sAccomplishments;
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string sRank;
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string sNameX;
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string sClassX;
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string sRaceX;
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string sLevelX;
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string sScoreX;
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string sRankX;
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string sRankY;
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string sKillerX;
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string sKillerY;
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string sCampaign;
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string sMAccomp;
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string sMAccompX;
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string sMAccompY;
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string sFameX;
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object oPC;
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oPC = GetEnteringObject();
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if (GetIsPC(oPC))
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{
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if (GetXP(oPC) <1)
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{
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SendMessageToPC(oPC,"You are in purgatory.");
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return;
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}
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sCampaign = "Endless Nights VI";
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if (GetCampaignInt(sCampaign,"MP") == 1)
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sCampaign = "MP_Endless Nights VI";
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iLevel = GetHitDice(oPC);
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iXP = GetXP(oPC);
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iGold = GetGold(oPC);
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iFame = GetLocalInt(oPC,"Fame");
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iScore = iXP;
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iScore = iScore + (iFame * 100) + iGold/100;
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sClass = GetClass(oPC);
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//string sClassName = GetStringByStrRef(StringToInt(Get2DAString("classes", "Name", nClass)));
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sRace = GetRace(oPC);
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if (sRace == "")
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sRace = GetStringByStrRef(StringToInt(Get2DAString("racialtypes", "Name", GetRacialType(oPC))));
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sName = GetName(oPC);
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iRank = GetRank(iScore);
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sRank = IntToString(iRank);
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sKiller = GetLocalString(oPC,"Killer");
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if (sKiller == "")
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sKiller = "Unknown";
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//SendMessageToPC(oPC,"Score = " + IntToString(iScore));
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sAccomplishments=GetAllAccomplishments(oPC);
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sMAccomp=GetMajorAccomplishment(oPC);
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if (sMAccomp=="")
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{
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sMAccomp=GetLocalString(oPC,"Accomplishment" + IntToString(GetLocalInt(oPC,"Accomplishments")));
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if (sMAccomp=="")
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sMAccomp="done nothing special";
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}
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if (iRank>0)
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{
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iIndex = 19;
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while (iIndex>=iRank)
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{
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sRankX = IntToString(iIndex);
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sRankY = IntToString(iIndex+1);
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sNameX = GetCampaignString(sCampaign,"Name" + sRankX);
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sClassX = GetCampaignString(sCampaign,"Class" + sRankX);
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sRaceX = GetCampaignString(sCampaign,"Race" + sRankX);
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sLevelX = GetCampaignString(sCampaign,"Level" + sRankX);
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sScoreX = GetCampaignString(sCampaign,"Score" + sRankX);
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sKillerX= GetCampaignString(sCampaign,"Killer" + sRankX);
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sMAccompX = GetCampaignString(sCampaign,"Accomplishment" + sRankX);
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sFameX = GetCampaignString(sCampaign,"Fame" + sRankX);
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SetCampaignString(sCampaign,"Name" + sRankY,sNameX);
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SetCampaignString(sCampaign,"Class" + sRankY,sClassX);
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SetCampaignString(sCampaign,"Race" + sRankY,sRaceX);
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SetCampaignString(sCampaign,"Level" + sRankY,sLevelX);
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SetCampaignString(sCampaign,"Score" + sRankY,sScoreX);
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SetCampaignString(sCampaign,"Killer" + sRankY,sKillerX);
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SetCampaignString(sCampaign,"Accomplishment" + sRankY,sMAccompX);
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SetCampaignString(sCampaign,"Fame" + sRankY,sFameX);
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iIndex--;
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}
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SetCampaignString(sCampaign,"Name" + sRank,sName);
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SetCampaignString(sCampaign,"Class" + sRank,sClass);
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SetCampaignString(sCampaign,"Race" + sRank,sRace);
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SetCampaignString(sCampaign,"Level" + sRank,IntToString(iLevel));
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SetCampaignString(sCampaign,"Score" + sRank,IntToString(iScore));
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SetCampaignString(sCampaign,"Fame" + sRank,IntToString(iFame));
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SetCampaignString(sCampaign,"Killer" + sRank,sKiller);
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SetCampaignString(sCampaign,"Accomplishment" + sRank,sMAccomp);
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}
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}
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DisplayRankings(oPC);
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if (iRank>0)
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SendMessageToPC(oPC,"Congragulations on achieving rank " + sRank);
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SendMessageToPC(oPC," ");
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SendMessageToPC(oPC,"In your time in the lands you were best known for having " + sMAccomp + ".");
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}
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int GetRank(int iScore)
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{
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int iIndex;
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int iRankScore;
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string sRank;
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string sCampaign;
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int iPlace;
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iIndex = 20;
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iPlace = 0;
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sCampaign = "Endless Nights VI";
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if (GetCampaignInt(sCampaign,"MP") == 1)
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sCampaign = "MP_Endless Nights VI";
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while (iIndex > 0)
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{
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sRank = IntToString(iIndex);
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iRankScore= StringToInt(GetCampaignString(sCampaign,"Score" + sRank));
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if (iScore>=iRankScore)
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iPlace = iIndex;
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iIndex--;
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}
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return iPlace;
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}
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void GetKiller()
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{
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SetLocalString(OBJECT_SELF,"Killer",GetName(GetLastKiller()));
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}
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