Initial commit
Initial commit. Updated release archive.
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45
_module/nss/qst_main_1.nss
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45
_module/nss/qst_main_1.nss
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#include "qst_include"
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void main()
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{
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location lLoc;
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object oTransfer;
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object oBoss;
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object oChest;
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object oNPC;
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lLoc=GetLocation(GetObjectByTag("MainQuest_1_1"));
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CreateObject(OBJECT_TYPE_CREATURE,"en6_mq1npc1",lLoc);
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lLoc=GetLocation(GetObjectByTag("MainQuest_1_2"));
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CreateObject(OBJECT_TYPE_CREATURE,"en6_mq1npc2",lLoc);
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lLoc=GetLocation(GetObjectByTag("MainQuest_F"));
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oNPC=CreateObject(OBJECT_TYPE_CREATURE,"en6_mq1npc3",lLoc);
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SetLocalString(oNPC,"Tie-In","It was no minor feat for you to recover the Orb of Attraction, but I am afraid your work is not done.");
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//MainQuest Step 1 Setup
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/*
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oTransfer=GetObjectByTag("BF1_SPECIAL_1");
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SetLocalString(oTransfer,"Area","TOWER4_Enter");
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oTransfer=GetObjectByTag("TOWER4_Exit");
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SetLocalString(oTransfer,"Area","BF1_1_Enter");
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SetLocalInt(GetModule(),"TOWER4",1);
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SetLocalInt(GetObjectByTag("BF1_INFO"),"SA",1);
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SetLocalInt(GetModule(),"BF1_SPECIAL_1",1);
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SetLocalString(GetModule(),"SPAWN_Zone","TOWER4");
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SetLocalString(GetModule(),"SPAWN_CampType","Q");
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SetLocalInt(GetModule(),"SPAWN_Camp",1);
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SetLocalInt(GetModule(),"SPAWN_Boss",3);
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oBoss=GetQuestCamp(1,24 + Random(3));
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CreateItemOnObject("en6_mq1item",oBoss);
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SetLocalString(GetModule(),"SPAWN_CampType","C");
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*/
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//MainQuest Step 2 Setup
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/*
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oChest=GetObjectByTag("DM1_Chest8");
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CreateItemOnObject("en6_mq2item",oChest);
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*/
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}
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