Initial commit

Initial commit.  Updated release archive.
This commit is contained in:
Jaysyn904
2024-06-13 15:08:33 -04:00
parent c0bd67a6a7
commit a6f6db7303
5236 changed files with 4203994 additions and 0 deletions

View File

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#include "qst_include"
void main()
{
object oPC;
string sDescription;
oPC=GetPCSpeaker();
object oPartyMember = GetFirstFactionMember(oPC, TRUE);
while (GetIsObjectValid(oPartyMember) == TRUE)
{
SetLocalString(oPartyMember,"QuestNPC",GetTag(OBJECT_SELF));
SetLocalString(oPartyMember,"QuestName","Cleansing the Land");
SetLocalInt(oPartyMember,"OnQuest",1);
oPartyMember = GetNextFactionMember(oPC, TRUE);
}
SetLocalInt(OBJECT_SELF,"QuestStep",1);
SetLocalInt(OBJECT_SELF,"QuestStep1Type",1);
SetLocalString(OBJECT_SELF,"QuestStep1MobTag",GetOverallBossTag());
SetLocalInt(OBJECT_SELF,"MainQuestNPC",1);
sDescription="I have promised " + GetName(OBJECT_SELF) + " I would venture deep into the Northern Red Desert and make my way to the northeast corner where I will find a passage that will take me to the lair of " + GetOverallBossName() + ".";
SetDescription(OBJECT_SELF,sDescription);
SetStepDone(OBJECT_SELF,"I have defeated " + GetOverallBossName() + ". I should return to " + GetName(OBJECT_SELF) + " at the adobe house in the Red Desert.");
SetJournalEntry(oPC,sDescription);
SetLocalInt(OBJECT_SELF,"QuestAccepted",1);
}