Initial commit
Initial commit. Updated release archive.
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31
_module/nss/rc1_areaenter.nss
Normal file
31
_module/nss/rc1_areaenter.nss
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#include "en5_treasure"
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void main()
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{
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int iRandom;
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string sTag;
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location lLoc;
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object oMob;
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ExecuteScript("en6_areaenter",OBJECT_SELF);
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if (GetLocalInt(OBJECT_SELF,"DoOnce")==0)
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{
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SetLocalInt(OBJECT_SELF,"DoOnce",1);
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iRandom=Random(4)+1;
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if (iRandom==1)
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sTag="en6_ebony";
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if (iRandom==2)
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sTag="EN5_Flame";
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if (iRandom==3)
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sTag="en6_lightbane";
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if (iRandom==4)
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sTag="en6_kaer";
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lLoc=GetLocation(GetObjectByTag("RC1_Lair"));
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oMob=CreateObject(OBJECT_TYPE_CREATURE,sTag,lLoc);
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CreateItemOnObject("RC1_KEY",oMob);
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GetMagicItem(oMob,5);
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}
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}
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