Initial commit
Initial commit. Updated release archive.
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30
_module/nss/tm1_teleporter.nss
Normal file
30
_module/nss/tm1_teleporter.nss
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@@ -0,0 +1,30 @@
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void main()
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{
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object oPC;
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effect eVis;
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effect eDam;
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oPC=GetEnteringObject();
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if (GetIsPC(oPC) || GetIsPC(GetMaster(oPC)))
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{
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if (GetLocalInt(OBJECT_SELF,"Active")==1)
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{
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object oWP=GetObjectByTag("TM1_TPDest");
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AssignCommand(oPC,JumpToLocation(GetLocation(oWP)));
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SendMessageToPC(oPC,"You feel the winds of magic sweep you to a different location.");
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} else {
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if (Random(6)==0 && GetLocalInt(OBJECT_SELF,"TrapSprung")==0)
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{
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SetLocalInt(OBJECT_SELF,"TrapSprung",1);
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eVis = EffectVisualEffect(VFX_FNF_SWINGING_BLADE);
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DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, GetLocation(oPC),3.0));
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if (ReflexSave(oPC,24) == 0)
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{
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eDam = EffectDamage(d6(3), DAMAGE_TYPE_SLASHING);
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DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oPC));
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}
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}
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}
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}
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}
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