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Initial commit. Updated release archive.
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18
_module/nss/tst_death.nss
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18
_module/nss/tst_death.nss
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@@ -0,0 +1,18 @@
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void main()
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{
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object oHench=OBJECT_SELF;
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SendMessageToPC(GetFirstPC(),"Check Hench=" + GetName(oHench) + " | Master = " + GetName(GetMaster(oHench)));
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SendMessageToPC(GetFirstPC(),"Rez=" + IntToString(GetHasSpell(SPELL_RESURRECTION)) + " | Raise = " + IntToString(GetHasSpell(SPELL_RAISE_DEAD)));
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ClearAllActions();
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ActionCastSpellAtObject(SPELL_RESURRECTION,GetMaster(oHench),METAMAGIC_ANY,TRUE);
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//nw_i0_generic
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//AssignCommand(oHench, ClearAllActions());
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//AssignCommand(oHench,ActionCastSpellAtObject(SPELL_RESURRECTION,GetMaster(oHench),METAMAGIC_ANY,TRUE));
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//DelayCommand(0.1,AssignCommand(oHench,ActionCastSpellAtObject(SPELL_RESURRECTION,oPlayer)));
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//DelayCommand(0.1,AssignCommand(oHench,ActionCastSpellAtObject(SPELL_RAISE_DEAD,oPlayer)));
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}
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