2025/12/15 Update

Updated PEPS.
Hooked up new GUI event.
Updated baseitems.2da for new crafting items.
Updated nim tools.
Full compile.
This commit is contained in:
Jaysyn904
2025-12-16 20:00:39 -05:00
parent 26d9f612f4
commit c07a7138fb
951 changed files with 163507 additions and 17216 deletions

View File

@@ -0,0 +1,19 @@
/*//////////////////////////////////////////////////////////////////////////////
Script: 0e_onclientload
Programmer: Philos
////////////////////////////////////////////////////////////////////////////////
Monster OnClientLoad script;
This will fire when the client is loading.
If you have your own OnClientLoad event script just take the below
script lines and add them into your OnClientLoad script.
*///////////////////////////////////////////////////////////////////////////////
#include "0i_menus_dm"
#include "0i_module"
void main()
{
object oCreature = OBJECT_SELF;
// This can be moved to the OnClientLoad script event of your module.
if(ai_GetIsCharacter(oCreature)) ai_CheckPCStart(oCreature);
else if(ai_GetIsDungeonMaster(oCreature)) ai_CheckDMStart(oCreature);
}