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EN6_PRC/_module/nss/0c_if_open_inven.nss
Jaysyn904 c07a7138fb 2025/12/15 Update
Updated PEPS.
Hooked up new GUI event.
Updated baseitems.2da for new crafting items.
Updated nim tools.
Full compile.
2025-12-16 20:00:39 -05:00

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/*//////////////////////////////////////////////////////////////////////////////
Script: 0c_if_open_equip
Programmer: Philos
////////////////////////////////////////////////////////////////////////////////
Text Appears When script that checks if opening a henchmans inventory
is activated on this server.
*///////////////////////////////////////////////////////////////////////////////
#include "0i_associates"
int StartingConditional()
{
if(GetAssociateType(OBJECT_SELF) != ASSOCIATE_TYPE_HENCHMAN) return FALSE;
return AI_OPEN_INVENTORY;
}