#include "en5_misc" void main() { object oPC; oPC=GetPCSpeaker(); if ((GetHitDice(OBJECT_SELF) - 1) < GetHitDice(oPC)) LevelHenchman(OBJECT_SELF,GetHitDice(oPC)-GetHitDice(OBJECT_SELF)+1); AddHenchman(oPC, OBJECT_SELF); DelayCommand(1.0, AssignCommand(OBJECT_SELF,ActionForceFollowObject(oPC,5.0))); SetLocalInt(OBJECT_SELF,"Henchman",1); SetLocalInt(oPC,"RestGold",GetGold(oPC)); }