#include "en5_misc" #include "en5_encounters" void spawn(int iLevel) { GetPlanar(iLevel); } void main() { SetLocalString(GetModule(),"SPAWN_Zone",GetMyZone(OBJECT_SELF)); SetLocalString(GetModule(),"SPAWN_CampType","Q"); SetLocalInt(GetModule(),"SPAWN_Camp",3); SetLocalInt(GetModule(),"SPAWN_Boss",2); //GetClassTest(25); GetPlanar(15); DelayCommand(10.0,spawn(12)); DelayCommand(20.0,spawn(16)); /* DelayCommand(30.0,spawn(11)); DelayCommand(40.0,spawn(13)); */ }