#include "x2_inc_switches" #include "prc_x2_itemprop" void UseTheScroll(object oPC); void main() { int nEvent; object oItem; object oPC; nEvent = GetUserDefinedItemEventNumber(); if (nEvent == X2_ITEM_EVENT_ACTIVATE) { oPC = GetItemActivator(); if (GetIsPC(oPC)) { oItem = GetItemActivated(); if (GetTag(oItem) == "en6_mqf_scroll") { UseTheScroll(oPC); } } } } void UseTheScroll(object oPC) { int iBoss; object oItem; itemproperty ip; effect eVis; effect eAttack; /* 1=Lich King 2=Demi-Lich 3=Lolth 4=Randal Kross 5=Rakasha 6=Demon 7=Half Dragon Man 8=Prismatic Dragon */ iBoss=GetLocalInt(GetModule(),"OverallQuestBoss"); oItem=GetItemInSlot(INVENTORY_SLOT_RIGHTHAND,oPC); if (!GetIsObjectValid(oItem)) oItem=GetItemInSlot(INVENTORY_SLOT_ARMS,oPC); ip=ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_POSITIVE,IP_CONST_DAMAGEBONUS_1d6); IPSafeAddItemProperty(oItem,ip,900.0); IPSafeAddItemProperty(oItem, ItemPropertyVisualEffect(ITEM_VISUAL_HOLY), 900.0); eAttack = EffectAttackIncrease(10); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAttack, oPC, 180.0); AssignCommand(oPC,ActionCastSpellAtObject(SPELL_WAR_CRY,oPC,METAMAGIC_ANY,TRUE,0,PROJECTILE_PATH_TYPE_DEFAULT,TRUE)); AssignCommand(oPC,ActionCastSpellAtObject(SPELL_RESIST_ELEMENTS,oPC,METAMAGIC_ANY,TRUE,0,PROJECTILE_PATH_TYPE_DEFAULT,TRUE)); AssignCommand(oPC,ActionCastSpellAtObject(SPELL_GREATER_STONESKIN,oPC,METAMAGIC_ANY,TRUE,0,PROJECTILE_PATH_TYPE_DEFAULT,TRUE)); AssignCommand(oPC,ActionCastSpellAtObject(SPELL_PRAYER,oPC,METAMAGIC_ANY,TRUE,0,PROJECTILE_PATH_TYPE_DEFAULT,TRUE)); eVis = EffectVisualEffect(VFX_IMP_SUPER_HEROISM); DelayCommand(0.5,ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC,3.0)); }