//::////////////////////////////////////////////////// //:: X0_O2_SEC_DOOR2 //:: This is an OnEntered script for a generic trigger. #include "x0_i0_secret" void main() { object oEntered = GetEnteringObject(); if (GetIsSecretItemRevealed()) {return;} RevealSecretItem("x0_sec_door2"); if (GetLocalInt(OBJECT_SELF,"DoOnce") > 0) return; SendMessageToPC(oEntered,"You have discovered a secret treasure room"); SetLocalInt(OBJECT_SELF,"DoOnce",1); }