/// @addtogroup tileset Tileset /// @brief An advanced plugin that exposes additional tileset and tile properties and allows builders to override the tiles of an area created with CreateArea(). /// @{ /// @file nwnx_tileset.nss #include "nwnx" const string NWNX_Tileset = "NWNX_Tileset"; ///< @private /// @brief A structure containing general tileset data. struct NWNX_Tileset_TilesetData { int nNumTileData; ///< The number of tiles in the tileset. float fHeightTransition; ///< The height difference between tiles on different heights. int nNumTerrain; ///< The number of terrains in the tileset. int nNumCrossers; ///< The number of crossers in the tileset. int nNumGroups; ///< The number of groups in the tileset. string sBorderTerrain; ///< The default border terrain of the tileset. string sDefaultTerrain; ///< The default terrain of the tileset. string sFloorTerrain; ///< The default floor terrain of the tileset. int nDisplayNameStrRef; ///< The name of the tileset as strref, -1 if not set. string sUnlocalizedName; ///< The unlocalized name of the tileset, "" if not set. int bInterior; ///< The type of tileset. TRUE for interior, FALSE for exterior. int bHasHeightTransition; ///< TRUE if the tileset supports multiple height levels. FALSE if not. }; /// @brief A structure containing the group data for a tileset. struct NWNX_Tileset_TilesetGroupData { string sName; ///< The name of the group. int nStrRef; ///< The StrRef of the group. int nRows; ///< The number of rows the group has. int nColumns; ///< The number of columns the group has. }; /// @brief A structure containing the edge and corner types of a tile. struct NWNX_Tileset_TileEdgesAndCorners { string sTopLeft; ///< The top left corner. string sTop; ///< The top edge. string sTopRight; ///< The top right corner. string sRight; ///< The right edge. string sBottomRight; ///< The bottom right corner. string sBottom; ///< The bottom edge. string sBottomLeft; ///< The bottom left corner. string sLeft; ///< The left edge. }; /// @brief A structure containing the door data for a tile. struct NWNX_Tileset_TileDoorData { int nType; ///< The type of door, returns an index into doortypes.2da. float fX; ///< The X position of the door. float fY; ///< The Y position of the door. float fZ; ///< The Z position of the door. float fOrientation; ///< The orientation of the door. }; /// @brief A structure containing custom tile data, struct NWNX_Tileset_CustomTileData { int nTileID; ///< The tile ID. See the tileset's .set file. int nOrientation; ///< The orientation of the tile. Valid values: 0-3. int nHeight; ///< The height of the tile. int nMainLightColor1; ///< A `TILE_MAIN_LIGHT_COLOR_*` value. int nMainLightColor2; ///< A `TILE_MAIN_LIGHT_COLOR_*` value. int nSourceLightColor1; ///< A `TILE_SOURCE_LIGHT_COLOR_*` value. int nSourceLightColor2; ///< A `TILE_SOURCE_LIGHT_COLOR_*` value. int bAnimLoop1; ///< A bool to enable or disable the tile's first anim loop. int bAnimLoop2; ///< A bool to enable or disable the tile's second anim loop. int bAnimLoop3; ///< A bool to enable or disable the tile's third anim loop. }; /// @brief Get general data of sTileset. /// @param sTileset The tileset. /// @return A NWNX_Tileset_TilesetData struct. struct NWNX_Tileset_TilesetData NWNX_Tileset_GetTilesetData(string sTileset); /// @brief Get the name of sTileset's terrain at nIndex. /// @param sTileset The tileset. /// @param nIndex The index of the terrain. Range: NWNX_Tileset_TilesetData.nNumTerrain > nIndex >= 0 /// @return The terrain name or "" on error. string NWNX_Tileset_GetTilesetTerrain(string sTileset, int nIndex); /// @brief Get the name of sTileset's crosser at nIndex. /// @param sTileset The tileset. /// @param nIndex The index of the crosser. Range: NWNX_Tileset_TilesetData.nNumCrossers > nIndex >= 0 /// @return The crosser name or "" on error. string NWNX_Tileset_GetTilesetCrosser(string sTileset, int nIndex); /// @brief Get general data of the group at nIndex in sTileset. /// @param sTileset The tileset. /// @param nIndex The index of the group. Range: NWNX_Tileset_TilesetData.nNumGroups > nIndex >= 0 /// @return A NWNX_Tileset_TilesetGroupData struct. struct NWNX_Tileset_TilesetGroupData NWNX_Tileset_GetTilesetGroupData(string sTileset, int nIndex); /// @brief Get the tile ID at nTileIndex in nGroupIndex of sTileset. /// @param sTileset The tileset. /// @param nGroupIndex The index of the group. Range: NWNX_Tileset_TilesetData.nNumGroups > nGroupIndex >= 0 /// @param nTileIndex The index of the tile. Range: (NWNX_Tileset_TilesetGroupData.nRows * NWNX_Tileset_TilesetGroupData.nColumns) > nTileIndex >= 0 /// @return The tile ID or 0 on error. int NWNX_Tileset_GetTilesetGroupTile(string sTileset, int nGroupIndex, int nTileIndex); /// @brief Get the model name of a tile in sTileset. /// @param sTileset The tileset. /// @param nTileID The tile ID. /// @return The model name or "" on error. string NWNX_Tileset_GetTileModel(string sTileset, int nTileID); /// @brief Get the minimap texture name of a tile in sTileset. /// @param sTileset The tileset. /// @param nTileID The tile ID. /// @return The minimap texture name or "" on error. string NWNX_Tileset_GetTileMinimapTexture(string sTileset, int nTileID); /// @brief Get the edges and corners of a tile in sTileset. /// @param sTileset The tileset. /// @param nTileID The tile ID. /// @return A NWNX_Tileset_TileEdgesAndCorners struct. struct NWNX_Tileset_TileEdgesAndCorners NWNX_Tileset_GetTileEdgesAndCorners(string sTileset, int nTileID); /// @brief Get the number of doors of a tile in sTileset. /// @param sTileset The tileset. /// @param nTileID The tile ID. /// @return The amount of doors. int NWNX_Tileset_GetTileNumDoors(string sTileset, int nTileID); /// @brief Get the door data of a tile in sTileset. /// @param sTileset The tileset. /// @param nTileID The tile ID. /// @param nIndex The index of the door. Range: NWNX_Tileset_GetTileNumDoors() > nIndex >= 0 /// @return A NWNX_Tileset_TileDoorData struct. struct NWNX_Tileset_TileDoorData NWNX_Tileset_GetTileDoorData(string sTileset, int nTileID, int nIndex = 0); /// @brief Override the tiles of sAreaResRef with data in sOverrideName. /// @param sAreaResRef The resref of the area to override. /// @param sOverrideName The name of the override containing the custom tile data or "" to remove the override. void NWNX_Tileset_SetAreaTileOverride(string sAreaResRef, string sOverrideName); /// @brief Create a tile override named sOverrideName. /// @param sOverrideName The name of the override. /// @param sTileSet The tileset the override should use. /// @param nWidth The width of the area. Valid values: 1-32. /// @param nHeight The height of the area. Valid values: 1-32. void NWNX_Tileset_CreateTileOverride(string sOverrideName, string sTileSet, int nWidth, int nHeight); /// @brief Delete a tile override named sOverrideName. /// @note This will also delete all custom tile data associated with sOverrideName. /// @param sOverrideName The name of the override. void NWNX_Tileset_DeleteTileOverride(string sOverrideName); /// @brief Set custom tile data for the tile at nIndex in sOverrideName. /// @note An override must first be created with NWNX_Tileset_CreateTileOverride(). /// @param sOverrideName The name of the override. /// @param nIndex The index of the tile. /// @param strCustomTileData A NWNX_Tileset_CustomTileData struct. void NWNX_Tileset_SetOverrideTileData(string sOverrideName, int nIndex, struct NWNX_Tileset_CustomTileData strCustomTileData); /// @brief Delete custom tile data of the tile at nIndex in sOverrideName. /// @param sOverrideName The name of the override. /// @param nIndex The tile's index or -1 to remove all custom tile data. void NWNX_Tileset_DeleteOverrideTileData(string sOverrideName, int nIndex); /// @} struct NWNX_Tileset_TilesetData NWNX_Tileset_GetTilesetData(string sTileset) { NWNX_PushArgumentString(sTileset); NWNX_CallFunction(NWNX_Tileset, "GetTilesetData"); struct NWNX_Tileset_TilesetData str; str.bHasHeightTransition = NWNX_GetReturnValueInt(); str.bInterior = NWNX_GetReturnValueInt(); str.sUnlocalizedName = NWNX_GetReturnValueString(); str.nDisplayNameStrRef = NWNX_GetReturnValueInt(); str.sFloorTerrain = NWNX_GetReturnValueString(); str.sDefaultTerrain = NWNX_GetReturnValueString(); str.sBorderTerrain = NWNX_GetReturnValueString(); str.nNumGroups = NWNX_GetReturnValueInt(); str.nNumCrossers = NWNX_GetReturnValueInt(); str.nNumTerrain = NWNX_GetReturnValueInt(); str.fHeightTransition = NWNX_GetReturnValueFloat(); str.nNumTileData = NWNX_GetReturnValueInt(); return str; } string NWNX_Tileset_GetTilesetTerrain(string sTileset, int nIndex) { NWNX_PushArgumentInt(nIndex); NWNX_PushArgumentString(sTileset); NWNX_CallFunction(NWNX_Tileset, "GetTilesetTerrain"); return NWNX_GetReturnValueString(); } string NWNX_Tileset_GetTilesetCrosser(string sTileset, int nIndex) { NWNX_PushArgumentInt(nIndex); NWNX_PushArgumentString(sTileset); NWNX_CallFunction(NWNX_Tileset, "GetTilesetCrosser"); return NWNX_GetReturnValueString(); } struct NWNX_Tileset_TilesetGroupData NWNX_Tileset_GetTilesetGroupData(string sTileset, int nIndex) { NWNX_PushArgumentInt(nIndex); NWNX_PushArgumentString(sTileset); NWNX_CallFunction(NWNX_Tileset, "GetTilesetGroupData"); struct NWNX_Tileset_TilesetGroupData str; str.nColumns = NWNX_GetReturnValueInt(); str.nRows = NWNX_GetReturnValueInt(); str.nStrRef = NWNX_GetReturnValueInt(); str.sName = NWNX_GetReturnValueString(); return str; } int NWNX_Tileset_GetTilesetGroupTile(string sTileset, int nGroupIndex, int nTileIndex) { NWNX_PushArgumentInt(nTileIndex); NWNX_PushArgumentInt(nGroupIndex); NWNX_PushArgumentString(sTileset); NWNX_CallFunction(NWNX_Tileset, "GetTilesetGroupTile"); return NWNX_GetReturnValueInt(); } string NWNX_Tileset_GetTileModel(string sTileset, int nTileID) { NWNX_PushArgumentInt(nTileID); NWNX_PushArgumentString(sTileset); NWNX_CallFunction(NWNX_Tileset, "GetTileModel"); return NWNX_GetReturnValueString(); } string NWNX_Tileset_GetTileMinimapTexture(string sTileset, int nTileID) { NWNX_PushArgumentInt(nTileID); NWNX_PushArgumentString(sTileset); NWNX_CallFunction(NWNX_Tileset, "GetTileMinimapTexture"); return NWNX_GetReturnValueString(); } struct NWNX_Tileset_TileEdgesAndCorners NWNX_Tileset_GetTileEdgesAndCorners(string sTileset, int nTileID) { NWNX_PushArgumentInt(nTileID); NWNX_PushArgumentString(sTileset); NWNX_CallFunction(NWNX_Tileset, "GetTileEdgesAndCorners"); struct NWNX_Tileset_TileEdgesAndCorners str; str.sLeft = NWNX_GetReturnValueString(); str.sBottomLeft = NWNX_GetReturnValueString(); str.sBottom = NWNX_GetReturnValueString(); str.sBottomRight = NWNX_GetReturnValueString(); str.sRight = NWNX_GetReturnValueString(); str.sTopRight = NWNX_GetReturnValueString(); str.sTop = NWNX_GetReturnValueString(); str.sTopLeft = NWNX_GetReturnValueString(); return str; } int NWNX_Tileset_GetTileNumDoors(string sTileset, int nTileID) { NWNX_PushArgumentInt(nTileID); NWNX_PushArgumentString(sTileset); NWNX_CallFunction(NWNX_Tileset, "GetTileNumDoors"); return NWNX_GetReturnValueInt(); } struct NWNX_Tileset_TileDoorData NWNX_Tileset_GetTileDoorData(string sTileset, int nTileID, int nIndex = 0) { NWNX_PushArgumentInt(nIndex); NWNX_PushArgumentInt(nTileID); NWNX_PushArgumentString(sTileset); NWNX_CallFunction(NWNX_Tileset, "GetTileDoorData"); struct NWNX_Tileset_TileDoorData str; str.fOrientation = NWNX_GetReturnValueFloat(); str.fZ = NWNX_GetReturnValueFloat(); str.fY = NWNX_GetReturnValueFloat(); str.fX = NWNX_GetReturnValueFloat(); str.nType = NWNX_GetReturnValueInt(); return str; } void NWNX_Tileset_SetAreaTileOverride(string sAreaResRef, string sOverrideName) { NWNX_PushArgumentString(sOverrideName); NWNX_PushArgumentString(sAreaResRef); NWNX_CallFunction(NWNX_Tileset, "SetAreaTileOverride"); } void NWNX_Tileset_CreateTileOverride(string sOverrideName, string sTileSet, int nWidth, int nHeight) { NWNX_PushArgumentInt(nHeight); NWNX_PushArgumentInt(nWidth); NWNX_PushArgumentString(sTileSet); NWNX_PushArgumentString(sOverrideName); NWNX_CallFunction(NWNX_Tileset, "CreateTileOverride"); } void NWNX_Tileset_DeleteTileOverride(string sOverrideName) { NWNX_PushArgumentString(sOverrideName); NWNX_CallFunction(NWNX_Tileset, "DeleteTileOverride"); } void NWNX_Tileset_SetOverrideTileData(string sOverrideName, int nIndex, struct NWNX_Tileset_CustomTileData strCustomTileData) { NWNX_PushArgumentInt(strCustomTileData.bAnimLoop3); NWNX_PushArgumentInt(strCustomTileData.bAnimLoop2); NWNX_PushArgumentInt(strCustomTileData.bAnimLoop1); NWNX_PushArgumentInt(strCustomTileData.nSourceLightColor2); NWNX_PushArgumentInt(strCustomTileData.nSourceLightColor1); NWNX_PushArgumentInt(strCustomTileData.nMainLightColor2); NWNX_PushArgumentInt(strCustomTileData.nMainLightColor1); NWNX_PushArgumentInt(strCustomTileData.nHeight); NWNX_PushArgumentInt(strCustomTileData.nOrientation); NWNX_PushArgumentInt(strCustomTileData.nTileID); NWNX_PushArgumentInt(nIndex); NWNX_PushArgumentString(sOverrideName); NWNX_CallFunction(NWNX_Tileset, "SetOverrideTileData"); } void NWNX_Tileset_DeleteOverrideTileData(string sOverrideName, int nIndex) { NWNX_PushArgumentInt(nIndex); NWNX_PushArgumentString(sOverrideName); NWNX_CallFunction(NWNX_Tileset, "DeleteOverrideTileData"); }