#include "qst_include" void main() { int iIndex; string sTag; object oWP; iIndex=1; sTag="TST_C" + IntToString(iIndex) + "_1"; oWP=GetObjectByTag(sTag); while (GetIsObjectValid(oWP)) { SetLocalInt(oWP,"Quest",0); iIndex++; sTag="TST_C" + IntToString(iIndex) + "_1"; oWP=GetObjectByTag(sTag); } iIndex=1; sTag="TST_S_" + IntToString(iIndex); oWP=GetObjectByTag(sTag); while (GetIsObjectValid(oWP)) { SetLocalInt(oWP,"Quest",0); iIndex++; sTag="TST_S_" + IntToString(iIndex); oWP=GetObjectByTag(sTag); } if (CheckQuest("TST")) SetupQuest("TST"); else SendMessageToPC(GetPCSpeaker(),"Could not setup quest for this zone"); }