#include "nw_i0_tool" //#include "en5_misc" int StartingConditional() { int iResult; //GetError("PC QS=" + IntToString(GetLocalInt(GetPCSpeaker(),"QuestQuickStep"))); //GetError("NPC QS=" + IntToString(GetLocalInt(OBJECT_SELF,"QuestQuickStep"))); iResult = FALSE; if (GetLocalInt(GetPCSpeaker(),"QuestQuickStep") == 1) { iResult=TRUE; if (GetLocalInt(GetPCSpeaker(),"QuestHideItem") == 1 && !HasItem(GetPCSpeaker(),GetLocalString(GetPCSpeaker(),"QuestItem"))) iResult=FALSE; if (GetLocalInt(GetPCSpeaker(),"QuestHideItem") == 1 && GetLocalInt(OBJECT_SELF,"QuestIsDead") == 1) iResult=FALSE; } return iResult; }