#include "qdb_include" void main() { string sTalk = GetLocalString(OBJECT_SELF, "Stack"); //SendMessageToPC(GetPCSpeaker(),"You said: " + sTalk); //PrintString(sTalk); string sQuest; sQuest = "Name: " + sTalk + "\n"; sQuest = sQuest + "Lvls=1-40 | Freq=2 | DoOnce=1 \n"; sQuest = sQuest + "Gold=0 | ItemChance=0 | Item= \n"; sQuest = sQuest + "NPCType=1 | NPCSpawn=0 | OneLiner= \n"; SetCustomToken(100,sQuest); }