#include "en5_treasure" void GetMQ6Powers(object oPC) { string sTag; int iType; object oItem; itemproperty ip; int iEnchant; int iBonus; int iSpellLevel; int iAlign; int iAlign2; int iLevel; sTag=GetLocalString(oPC,"QPTag"); iType=GetLocalInt(oPC,"MQ6ItemType"); oItem=GetItemPossessedBy(oPC,sTag); iAlign=GetLocalInt(oPC,"MQ6Alignment"); iAlign2=GetLocalInt(oPC,"MQ6Alignment2"); iLevel=GetHitDice(oPC); iEnchant=iLevel/5+1; ip=ItemPropertyACBonus(iEnchant); IPSafeAddItemProperty(oItem,ip); ip=ItemPropertyDamageReduction(IP_CONST_DAMAGEREDUCTION_1,IP_CONST_DAMAGESOAK_5_HP); IPSafeAddItemProperty(oItem,ip); ip=ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_FEAR); IPSafeAddItemProperty(oItem,ip); ip=ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_DEATH_MAGIC); IPSafeAddItemProperty(oItem,ip); ip=ItemPropertyDamageReduction(IP_CONST_DAMAGEREDUCTION_1,IP_CONST_DAMAGESOAK_10_HP); IPSafeAddItemProperty(oItem,ip); ip=ItemPropertyHaste(); IPSafeAddItemProperty(oItem,ip); ip=ItemPropertyDamageReduction(IP_CONST_DAMAGEREDUCTION_2,IP_CONST_DAMAGESOAK_10_HP); IPSafeAddItemProperty(oItem,ip); ip=ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_CRITICAL_HITS); IPSafeAddItemProperty(oItem,ip); ip=ItemPropertyBonusSpellResistance(IP_CONST_SPELLRESISTANCEBONUS_20); IPSafeAddItemProperty(oItem,ip); ip=ItemPropertyDamageReduction(IP_CONST_DAMAGEREDUCTION_3,IP_CONST_DAMAGESOAK_10_HP); IPSafeAddItemProperty(oItem,ip); iSpellLevel=1; if (iLevel>20) iSpellLevel=2; ip=ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_MAGIC_MISSILE,iSpellLevel); IPSafeAddItemProperty(oItem,ip); } void main() { string sTag; int iType; object oItem; string sName; object oPC; int iValue; oPC=GetPCSpeaker(); CreateItemOnObject("en6_mq6robes",oPC); SetLocalString(oPC,"QPTag","en6_mq6robes"); SetLocalInt(oPC,"MQ6ItemType",2); sTag=GetLocalString(oPC,"QPTag"); iType=GetLocalInt(oPC,"MQ6ItemType"); oItem=GetItemPossessedBy(oPC,sTag); sName=GetName(oItem); if (iType<2) { if (GetStringLeft(sName,7) == "Special") sName=GetStringRight(sName,GetStringLength(sName)-8); } sName = sName + " of Narsis"; SetName(oItem,sName); //SetLocalInt(oPC,"MQ6ItemMade",1); if (GetGoodEvilValue(oPC) <35) iValue=1; else if (GetGoodEvilValue(oPC) >65) iValue=2; else iValue=3; SetLocalInt(oPC,"MQ6Alignment",iValue); SetLocalInt(oPC,"MQ6Alignment2",Random(2)); GetMQ6Powers(oPC); } /* #include "en5_treasure" void main() { int iX; iX=Random(3); if (iX==0) GetRandomMagic(GetPCSpeaker(),Random(6)+1); else if (iX==1) GetRandomMagic(GetPCSpeaker(),Random(6)+1,1); else GetRandomMagic(GetPCSpeaker(),Random(6)+1,3); } */