// this function ripped from contest of champions void ApplyFlagEffect( object oPlayer ) { int nTeam, nVisEffect; effect eFlagEffect; // nTeam = GetPlayerTeam(oPlayer); // if ( nTeam == TEAM_BLUE ) // { nVisEffect = VFX_DUR_FLAG_BLUE; // } // else if ( nTeam == TEAM_RED ) // { // nVisEffect = VFX_DUR_FLAG_RED; // } // else if ( nTeam == TEAM_GOLD ) // { // nVisEffect = VFX_DUR_FLAG_PURPLE; // } // else if ( nTeam == TEAM_PURPLE ) // { // nVisEffect = VFX_DUR_FLAG_GOLD; // } eFlagEffect = EffectVisualEffect(nVisEffect); eFlagEffect = SupernaturalEffect(eFlagEffect); ApplyEffectToObject(DURATION_TYPE_PERMANENT,eFlagEffect,oPlayer); PlaySound("as_mg_telepout1"); } void main() { ApplyFlagEffect(GetPCSpeaker()); }