Updated to PRC8
Updated to PRC8. Full compile. Updated release archive.
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@@ -26,7 +26,7 @@ void main()
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int nDuration = 1 + (GetHitDice(oNPC)/3);
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int nCHAMod = GetAbilityModifier(ABILITY_CHARISMA, oNPC);
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int nDC = 10 +nCHAMod+ (GetHitDice(oNPC)/2);
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int nLevel = GetCasterLevel(OBJECT_SELF);
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int nLevel = PRCGetCasterLevel(OBJECT_SELF);
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int nMetaMagic = PRCGetMetaMagicFeat();
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effect eVis = EffectVisualEffect(VFX_IMP_DOOM);
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