Updated to PRC8
Updated to PRC8. Full compile. Updated release archive.
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@@ -28,7 +28,7 @@ void main()
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float fDelay;
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location lTargetLocation = GetSpellTargetLocation();
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location lTargetLocation = PRCGetSpellTargetLocation();
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effect eCone;
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effect eVis = EffectVisualEffect(VFX_IMP_FLAME_S);
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