Updated to PRC8
Updated to PRC8. Full compile. Updated release archive.
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@@ -38,7 +38,7 @@ void main()
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//Get first target in the spell cone
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oTarget = GetFirstObjectInShape(SHAPE_CONE, 10.0, GetSpellTargetLocation(), TRUE);
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oTarget = GetFirstObjectInShape(SHAPE_CONE, 10.0, PRCGetSpellTargetLocation(), TRUE);
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while(GetIsObjectValid(oTarget))
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{
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//Make faction check
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@@ -56,6 +56,6 @@ void main()
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}
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}
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//Get next target in the spell cone
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oTarget = GetNextObjectInShape(SHAPE_CONE, 10.0, GetSpellTargetLocation(), TRUE);
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oTarget = GetNextObjectInShape(SHAPE_CONE, 10.0, PRCGetSpellTargetLocation(), TRUE);
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}
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}
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