Renamed NWNxEE includes for PRC compatibility
Renamed NWNxEE includes for PRC compatibility.
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@@ -6,7 +6,6 @@
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//Notes:
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// v1.0: Release version
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// tdh - altered this for disease instead of fire
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#include "prc_inc_spells"
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void ExplodeAtLocation(location lTarget, int nDamage, int nSaveDC = 30, float fRadius = 3.) {
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ApplyEffectAtLocation( DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_GAS_EXPLOSION_EVIL), lTarget);
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