2025/08/24 Update
Updated for PRC8 updates.
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@@ -41,8 +41,9 @@ void main()
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} // more details
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//:: Add PRC journal entries
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AddJournalQuestEntry("JRNL_XPCHART", 1, oPC, FALSE, FALSE, FALSE);
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AddJournalQuestEntry("JRNL_XPCHART", 1, oPC, FALSE, FALSE, FALSE);
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AddJournalQuestEntry("JRNL_LA_BUYOFF", 1, oPC, FALSE, FALSE, FALSE);
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AddJournalQuestEntry("JRNL_PRC8", 1, oPC, FALSE, FALSE, FALSE);
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object oInvItem;
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int nPCxp = GetXP(oPC);
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@@ -108,8 +108,8 @@ int GetMaxTeams();
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void SelectTeam( object oPlayer );
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void RandomizeTeamStartLocations();
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location GetTeamStartLocation( object oPlayer );
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int AddPlayerToTeam( int nTeam, object oPlayer );
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int RemovePlayerFromTeam( int nTeam, object oPlayer );
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void AddPlayerToTeam( int nTeam, object oPlayer );
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void RemovePlayerFromTeam( int nTeam, object oPlayer );
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int GetPlayerTeam( object oPlayer );
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void UnlockAllTeams();
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void SetTeamLocked( int nTeam, int bLocked );
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@@ -123,7 +123,7 @@ string GetTeamName(int nTeam);
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int TEAM_NUM_PLAYERS = 0;
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int TEAM_LOCKED_STATE = 1;
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int TEAM_START_LOC_INDEX = 2;
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int SetTeamData( int nTeam, int nDataType, int nData );
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void SetTeamData( int nTeam, int nDataType, int nData );
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int GetTeamData( int nTeam, int nDataType );
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// Observer Mode Constants
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@@ -1,6 +1,8 @@
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// good = 1, evil = 2
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#include "inc_rules"
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#include "coc_include"
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void AddPlayerToTeam( int nTeam, object oPlayer )
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/* void AddPlayerToTeam( int nTeam, object oPlayer )
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{
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// int nNumPlayers, nCount;
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// string sAreaTag;
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@@ -49,8 +51,10 @@ void AddPlayerToTeam( int nTeam, object oPlayer )
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oPC = GetNextPC();
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}
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}
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int GetPlayerTeam( object oPlayer )
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*/
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/* int GetPlayerTeam( object oPlayer )
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{
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return GetLocalInt(oPlayer,"m_nTeam");
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}
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} */
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void main() {}
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