2025/08/24 Update
Updated for PRC8 updates.
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@@ -108,8 +108,8 @@ int GetMaxTeams();
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void SelectTeam( object oPlayer );
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void RandomizeTeamStartLocations();
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location GetTeamStartLocation( object oPlayer );
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int AddPlayerToTeam( int nTeam, object oPlayer );
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int RemovePlayerFromTeam( int nTeam, object oPlayer );
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void AddPlayerToTeam( int nTeam, object oPlayer );
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void RemovePlayerFromTeam( int nTeam, object oPlayer );
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int GetPlayerTeam( object oPlayer );
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void UnlockAllTeams();
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void SetTeamLocked( int nTeam, int bLocked );
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@@ -123,7 +123,7 @@ string GetTeamName(int nTeam);
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int TEAM_NUM_PLAYERS = 0;
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int TEAM_LOCKED_STATE = 1;
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int TEAM_START_LOC_INDEX = 2;
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int SetTeamData( int nTeam, int nDataType, int nData );
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void SetTeamData( int nTeam, int nDataType, int nData );
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int GetTeamData( int nTeam, int nDataType );
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// Observer Mode Constants
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