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          "type": "byte",
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        "Comment": {
          "type": "cexostring",
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        "Delay": {
          "type": "dword",
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        "Quest": {
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              "__struct_id": 0,
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              "Index": {
                "type": "dword",
                "value": 22
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              "IsChild": {
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              "__struct_id": 1,
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              "Index": {
                "type": "dword",
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              "IsChild": {
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        "Speaker": {
          "type": "cexostring",
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        "Text": {
          "type": "cexolocstring",
          "value": {
            "0": "<StartHighlight>[Observation]</Start>\nThis proficiency enables a character to more effectively determine if someone is disguised. This capability is something of a merit badge among blackcoats and spies for hire.\nRequirements: None"
          }
        }
      },
      {
        "__struct_id": 9,
        "ActionParams": {
          "type": "list",
          "value": []
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        "Animation": {
          "type": "dword",
          "value": 0
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        "AnimLoop": {
          "type": "byte",
          "value": 1
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        "Comment": {
          "type": "cexostring",
          "value": ""
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        "Delay": {
          "type": "dword",
          "value": 4294967295
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          "type": "cexostring",
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              "__struct_id": 0,
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              "ConditionParams": {
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              "Index": {
                "type": "dword",
                "value": 25
              },
              "IsChild": {
                "type": "byte",
                "value": 0
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              "__struct_id": 1,
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              "Index": {
                "type": "dword",
                "value": 24
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        "Speaker": {
          "type": "cexostring",
          "value": ""
        },
        "Text": {
          "type": "cexolocstring",
          "value": {
            "0": "<StartHighlight>[Mining]</Start>\nAllows you to gather useful ores, metals, and minerals from rock.\nRequirements: Lower Class Standing"
          }
        }
      },
      {
        "__struct_id": 10,
        "ActionParams": {
          "type": "list",
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        "Animation": {
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        "AnimLoop": {
          "type": "byte",
          "value": 1
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        "Comment": {
          "type": "cexostring",
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        "Delay": {
          "type": "dword",
          "value": 4294967295
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              "__struct_id": 0,
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              "ConditionParams": {
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              "Index": {
                "type": "dword",
                "value": 28
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              "IsChild": {
                "type": "byte",
                "value": 0
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              "__struct_id": 1,
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              "ConditionParams": {
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              "Index": {
                "type": "dword",
                "value": 27
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              "IsChild": {
                "type": "byte",
                "value": 0
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          "type": "resref",
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        "Speaker": {
          "type": "cexostring",
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        "Text": {
          "type": "cexolocstring",
          "value": {
            "0": "<StartHighlight>[Masonry]</Start>\nAllows you to work stone in order to create placeables or other objects.\nRequirements: Middle or Lower Class Standing"
          }
        }
      },
      {
        "__struct_id": 11,
        "ActionParams": {
          "type": "list",
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        "AnimLoop": {
          "type": "byte",
          "value": 1
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        "Comment": {
          "type": "cexostring",
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        "Delay": {
          "type": "dword",
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          "type": "cexostring",
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              "Index": {
                "type": "dword",
                "value": 31
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              "IsChild": {
                "type": "byte",
                "value": 0
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              "__struct_id": 1,
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              "Index": {
                "type": "dword",
                "value": 30
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              "IsChild": {
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                "value": 0
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          "type": "cexostring",
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        "Text": {
          "type": "cexolocstring",
          "value": {
            "0": "<StartHighlight>[Hunting]</Start>\nAllows you to hunt animals and gain usable materials from them such as skins.\nRequirements: Any Class Standing"
          }
        }
      },
      {
        "__struct_id": 12,
        "ActionParams": {
          "type": "list",
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        "Animation": {
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        "Comment": {
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        "Delay": {
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              "Index": {
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              "__struct_id": 1,
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              "Index": {
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                "value": 33
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        "Script": {
          "type": "resref",
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          "type": "resref",
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        "Speaker": {
          "type": "cexostring",
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        "Text": {
          "type": "cexolocstring",
          "value": {
            "0": "<StartHighlight>[History]</Start>\nAllows you extra knowledge of history and events both recent and ancient.\nRequirements: Upper or Middle Class Standing"
          }
        }
      },
      {
        "__struct_id": 13,
        "ActionParams": {
          "type": "list",
          "value": []
        },
        "Animation": {
          "type": "dword",
          "value": 0
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        "AnimLoop": {
          "type": "byte",
          "value": 1
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        "Comment": {
          "type": "cexostring",
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        "Delay": {
          "type": "dword",
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          "value": [
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              "__struct_id": 0,
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                "type": "list",
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              "Index": {
                "type": "dword",
                "value": 37
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              "IsChild": {
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                "value": 0
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              "__struct_id": 1,
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                "type": "resref",
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              "Index": {
                "type": "dword",
                "value": 36
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              "IsChild": {
                "type": "byte",
                "value": 0
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        "Script": {
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          "type": "resref",
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        "Speaker": {
          "type": "cexostring",
          "value": ""
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        "Text": {
          "type": "cexolocstring",
          "value": {
            "0": "<StartHighlight>[Herbalism]</Start>\nAllows you to combine and refine natural or unnatural elements into new and exciting combinations.\nRequirements: Any Standing"
          }
        }
      },
      {
        "__struct_id": 14,
        "ActionParams": {
          "type": "list",
          "value": []
        },
        "Animation": {
          "type": "dword",
          "value": 0
        },
        "AnimLoop": {
          "type": "byte",
          "value": 1
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        "Comment": {
          "type": "cexostring",
          "value": ""
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        "Delay": {
          "type": "dword",
          "value": 4294967295
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                "type": "list",
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              "Index": {
                "type": "dword",
                "value": 40
              },
              "IsChild": {
                "type": "byte",
                "value": 0
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            },
            {
              "__struct_id": 1,
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                "value": ""
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              "Index": {
                "type": "dword",
                "value": 39
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              "IsChild": {
                "type": "byte",
                "value": 0
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        "Script": {
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        "Speaker": {
          "type": "cexostring",
          "value": ""
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        "Text": {
          "type": "cexolocstring",
          "value": {
            "0": "<StartHighlight>[Gunsmithing]</Start>\nThis proficiency enables a character to make firearms from base crafting materials, as well as make modifications to a firearm without a requiring a crafting roll.\nRequirements: None"
          }
        }
      },
      {
        "__struct_id": 15,
        "ActionParams": {
          "type": "list",
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          "type": "dword",
          "value": 0
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          "type": "byte",
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        "Comment": {
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        "Delay": {
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              "Index": {
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                "value": 43
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              "Index": {
                "type": "dword",
                "value": 42
              },
              "IsChild": {
                "type": "byte",
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          "type": "cexostring",
          "value": ""
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        "Text": {
          "type": "cexolocstring",
          "value": {
            "0": "<StartHighlight>[Deciphering Scripts]</Start>\nAllows you to decipher strange scripts in arcane or non-native languages with greater ease.\nRequirements: Upper or Middle Class Standing"
          }
        }
      },
      {
        "__struct_id": 16,
        "ActionParams": {
          "type": "list",
          "value": []
        },
        "Animation": {
          "type": "dword",
          "value": 0
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        "AnimLoop": {
          "type": "byte",
          "value": 1
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        "Comment": {
          "type": "cexostring",
          "value": ""
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        "Delay": {
          "type": "dword",
          "value": 4294967295
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          "type": "cexostring",
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              "Index": {
                "type": "dword",
                "value": 46
              },
              "IsChild": {
                "type": "byte",
                "value": 0
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            },
            {
              "__struct_id": 1,
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              "Index": {
                "type": "dword",
                "value": 45
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              "IsChild": {
                "type": "byte",
                "value": 0
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        "Script": {
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        "Speaker": {
          "type": "cexostring",
          "value": ""
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        "Text": {
          "type": "cexolocstring",
          "value": {
            "0": "<StartHighlight>[Disguise]</Start>\nThis proficiency enables a character to more effectively disguise themselves. This capbility is something of a merit badge among professional killers and spies for hire.\nRequirements: None"
          }
        }
      },
      {
        "__struct_id": 17,
        "ActionParams": {
          "type": "list",
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          "value": 0
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        "AnimLoop": {
          "type": "byte",
          "value": 1
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        "Delay": {
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        "Text": {
          "type": "cexolocstring",
          "value": {
            "0": "<StartHighlight>[Carpentry]</Start>\nAllows you to perform wood working operations and create placeables or other wood-required items.\nRequirements: Middle or Lower Class Standing"
          }
        }
      },
      {
        "__struct_id": 18,
        "ActionParams": {
          "type": "list",
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        "Animation": {
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          "value": 0
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        "AnimLoop": {
          "type": "byte",
          "value": 1
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        "Comment": {
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              "Index": {
                "type": "dword",
                "value": 52
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        "Text": {
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            "0": "<StartHighlight>[Astrology]</Start>\nAllows you extra knowledge of the planes and astrological matters.\nRequirements: Upper or Middle Class Standing."
          }
        }
      },
      {
        "__struct_id": 19,
        "ActionParams": {
          "type": "list",
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              "Index": {
                "type": "dword",
                "value": 55
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              "Index": {
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              "IsChild": {
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        },
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        "Speaker": {
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        "Text": {
          "type": "cexolocstring",
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            "0": "<StartHighlight>[Armoring]</Start>\nAllows you to craft arms and armor, as well as smelt different kinds of metal.\nRequirements: Middle or Lower Class Standing"
          }
        }
      },
      {
        "__struct_id": 20,
        "ActionParams": {
          "type": "list",
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        },
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          "value": 0
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        "AnimLoop": {
          "type": "byte",
          "value": 1
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        "Delay": {
          "type": "dword",
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              "Index": {
                "type": "dword",
                "value": 58
              },
              "IsChild": {
                "type": "byte",
                "value": 0
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            },
            {
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            "0": "<StartHighlight>[Alchemy]</Start>\nThis proficiency enables a character to exploit the hidden properties of alchemical substances. Common uses of alchemical processes include the silvering of a weapon or the refinement of specialized reagents recovered from monsters. An Alchemy check is made by rolling 1d20 plus level plus intelligence modifier.\nRequirements: Upper or Middle Class Standing"
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