generated from Jaysyn/ModuleTemplate
2026/03/07 Update
Further work on the Background system.
This commit is contained in:
@@ -7,10 +7,11 @@
|
||||
const int STAGE_LIST = 0;
|
||||
const int STAGE_CONFIRM = 1;
|
||||
|
||||
|
||||
// Ensure the PC Data Object exists; create if missing
|
||||
object EnsurePlayerDataObject(object oPC)
|
||||
{
|
||||
{
|
||||
SendMessageToPC(oPC, "Language data object recreated");
|
||||
WriteTimestampedLogEntry("Language data object recreated");
|
||||
object oItem = GetItemPossessedBy(oPC, "PC_Data_Object");
|
||||
if (!GetIsObjectValid(oItem))
|
||||
{
|
||||
@@ -18,30 +19,47 @@ object EnsurePlayerDataObject(object oPC)
|
||||
}
|
||||
return oItem;
|
||||
}
|
||||
|
||||
// Check if PC already knows a language
|
||||
int KnowsLanguage(object oPC, int nLanguageFeat)
|
||||
{
|
||||
object oItem = EnsurePlayerDataObject(oPC);
|
||||
|
||||
// Search through all LANGUAGE_* slots for this feat
|
||||
int i = 0;
|
||||
string sSlot;
|
||||
while (i < 99)
|
||||
{
|
||||
sSlot = "LANGUAGE_" + (i < 20 ? "0" : "") + IntToString(i);
|
||||
if (GetLocalInt(oItem, sSlot) == nLanguageFeat)
|
||||
return TRUE;
|
||||
i++;
|
||||
}
|
||||
return FALSE;
|
||||
|
||||
// Check if PC already knows a language
|
||||
int KnowsLanguage(object oPC, int nLanguageFeat)
|
||||
{
|
||||
object oItem = EnsurePlayerDataObject(oPC);
|
||||
|
||||
int i = 0;
|
||||
string sSlot;
|
||||
|
||||
while (i < 20)
|
||||
{
|
||||
sSlot = "LANGUAGE_" + (i < 10 ? "0" : "") + IntToString(i);
|
||||
|
||||
if (GetPersistantLocalInt(oPC, sSlot) == nLanguageFeat)
|
||||
return TRUE;
|
||||
|
||||
if (GetIsObjectValid(oItem))
|
||||
{
|
||||
if (GetLocalInt(oItem, sSlot) == nLanguageFeat)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void AddChoiceIfNotKnown(string sText, int nValue, object oPC, int nLanguageFeat)
|
||||
{
|
||||
if (!GetLocalInt(oPC, IntToString(nLanguageFeat)) &&
|
||||
!KnowsLanguage(oPC, nLanguageFeat))
|
||||
{
|
||||
AddChoice(sText, nValue, oPC);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Function to get the next available language slot
|
||||
int GetNextLanguageSlot(object oPC)
|
||||
{
|
||||
object oItem = GetItemPossessedBy(oPC, "PC_Data_Object");
|
||||
object oItem = EnsurePlayerDataObject(oPC);
|
||||
if (!GetIsObjectValid(oItem)) return 0;
|
||||
|
||||
int i = 0;
|
||||
@@ -50,17 +68,63 @@ int GetNextLanguageSlot(object oPC)
|
||||
// Find the first empty slot
|
||||
while (i < 99) // Maximum 99 languages
|
||||
{
|
||||
sSlot = "LANGUAGE_" + (i < 20 ? "0" : "") + IntToString(i);
|
||||
sSlot = "LANGUAGE_" + (i < 10 ? "0" : "") + IntToString(i);
|
||||
if (!GetLocalInt(oItem, sSlot))
|
||||
return i;
|
||||
i++;
|
||||
}
|
||||
return -1; // No slots available
|
||||
}
|
||||
|
||||
void GrantLanguage(object oPC, int nLanguageFeat)
|
||||
{
|
||||
object oItem = EnsurePlayerDataObject(oPC);
|
||||
if (!GetIsObjectValid(oItem)) return;
|
||||
|
||||
// Debug: Check if language already exists
|
||||
if (KnowsLanguage(oPC, nLanguageFeat)) {
|
||||
string sMsg = "Language " + IntToString(nLanguageFeat) + " already exists, skipping grant";
|
||||
SendMessageToPC(oPC, sMsg);
|
||||
WriteTimestampedLogEntry(sMsg);
|
||||
return;
|
||||
}
|
||||
|
||||
string sMsg = "Granting language " + IntToString(nLanguageFeat);
|
||||
SendMessageToPC(oPC, sMsg);
|
||||
WriteTimestampedLogEntry(sMsg);
|
||||
|
||||
int nSlot = GetNextLanguageSlot(oPC);
|
||||
if (nSlot >= 0)
|
||||
{
|
||||
string sSlot = "LANGUAGE_" + (nSlot < 20 ? "0" : "") + IntToString(nSlot);
|
||||
SetLocalInt(oItem, sSlot, nLanguageFeat);
|
||||
SetPersistantLocalInt(oPC, sSlot, nLanguageFeat);
|
||||
|
||||
sMsg = "Stored in slot " + sSlot;
|
||||
SendMessageToPC(oPC, sMsg);
|
||||
WriteTimestampedLogEntry(sMsg);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Grant a language to PC
|
||||
void GrantLanguage(object oPC, int nLanguageFeat)
|
||||
/* // Grant a language to PC
|
||||
void GrantLanguage(object oPC, int nLanguageFeat)
|
||||
{
|
||||
object oItem = GetItemPossessedBy(oPC, "PC_Data_Object");
|
||||
if (!GetIsObjectValid(oItem)) return;
|
||||
|
||||
// Check if language already exists
|
||||
if (KnowsLanguage(oPC, nLanguageFeat)) return;
|
||||
|
||||
int nSlot = GetNextLanguageSlot(oPC);
|
||||
if (nSlot >= 0)
|
||||
{
|
||||
string sSlot = "LANGUAGE_" + (nSlot < 20 ? "0" : "") + IntToString(nSlot);
|
||||
SetLocalInt(oItem, sSlot, nLanguageFeat);
|
||||
SetPersistantLocalInt(oPC, sSlot, nLanguageFeat);
|
||||
}
|
||||
} */
|
||||
|
||||
/* void GrantLanguage(object oPC, int nLanguageFeat)
|
||||
{
|
||||
object oItem = GetItemPossessedBy(oPC, "PC_Data_Object");
|
||||
if (!GetIsObjectValid(oItem)) return;
|
||||
@@ -73,64 +137,117 @@ void GrantLanguage(object oPC, int nLanguageFeat)
|
||||
SetPersistantLocalInt(oPC, sSlot, nLanguageFeat);
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
// Count automatic racial and class languages using slot-searching pattern
|
||||
int GetAutomaticLanguageCount(object oPC)
|
||||
{
|
||||
int nAutomaticLanguages = 0;
|
||||
int nRace = GetRacialType(oPC);
|
||||
object oItem = GetItemPossessedBy(oPC, "PC_Data_Object");
|
||||
if (!GetIsObjectValid(oItem)) return 0;
|
||||
|
||||
// Search through all language slots
|
||||
int i = 0;
|
||||
string sSlot;
|
||||
int nLanguageFeat;
|
||||
|
||||
while (i < 99)
|
||||
{
|
||||
sSlot = "LANGUAGE_" + (i < 10 ? "0" : "") + IntToString(i);
|
||||
nLanguageFeat = GetLocalInt(oItem, sSlot);
|
||||
|
||||
if (nLanguageFeat > 0)
|
||||
{
|
||||
// Check if this is an automatic racial language
|
||||
switch(nRace)
|
||||
{
|
||||
case RACIAL_TYPE_ELF: case RACIAL_TYPE_HALFELF:
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_ELVEN) nAutomaticLanguages++;
|
||||
break;
|
||||
case RACIAL_TYPE_DWARF:
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_DWARVEN) nAutomaticLanguages++;
|
||||
break;
|
||||
case RACIAL_TYPE_GNOME:
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_GNOMISH) nAutomaticLanguages++;
|
||||
break;
|
||||
case RACIAL_TYPE_HALFLING:
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_HALFLING) nAutomaticLanguages++;
|
||||
break;
|
||||
case RACIAL_TYPE_HALFORC:
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_ORCISH) nAutomaticLanguages++;
|
||||
break;
|
||||
}
|
||||
|
||||
// Check if this is an automatic class language
|
||||
if (GetLevelByClass(CLASS_TYPE_ROGUE, oPC) >= 1 && nLanguageFeat == FEAT_LANGUAGE_THIEVES_CANT)
|
||||
nAutomaticLanguages++;
|
||||
if (GetLevelByClass(CLASS_TYPE_DRUID, oPC) >= 5 && nLanguageFeat == FEAT_LANGUAGE_DRUIDIC)
|
||||
nAutomaticLanguages++;
|
||||
if ((GetLevelByClass(CLASS_TYPE_RANGER, oPC) >= 8 || GetLevelByClass(CLASS_TYPE_DRUID, oPC) >= 5) && nLanguageFeat == FEAT_LANGUAGE_ANIMAL)
|
||||
nAutomaticLanguages++;
|
||||
if (GetLevelByClass(CLASS_TYPE_ASSASSIN, oPC) >= 1 && nLanguageFeat == FEAT_LANGUAGE_ASSASSINS_CANT)
|
||||
nAutomaticLanguages++;
|
||||
}
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
return nAutomaticLanguages;
|
||||
}
|
||||
|
||||
// Count automatic racial and class languages using slot-searching pattern
|
||||
int GetAutomaticLanguageCount(object oPC)
|
||||
{
|
||||
int nAutomaticLanguages = 0;
|
||||
int nRace = GetRacialType(oPC);
|
||||
object oItem = EnsurePlayerDataObject(oPC);
|
||||
if (!GetIsObjectValid(oItem)) return 0;
|
||||
|
||||
// Get saved character creation choices
|
||||
int nSubrace = GetLocalInt(oItem, "CC0");
|
||||
int nBackground = GetLocalInt(oItem, "CC2");
|
||||
|
||||
// Search through all language slots
|
||||
int i = 0;
|
||||
string sSlot;
|
||||
int nLanguageFeat;
|
||||
|
||||
while (i < 20)
|
||||
{
|
||||
sSlot = "LANGUAGE_" + (i < 10 ? "0" : "") + IntToString(i);
|
||||
nLanguageFeat = GetPersistantLocalInt(oPC, sSlot);
|
||||
|
||||
if (nLanguageFeat > 0)
|
||||
{
|
||||
// Check if this is an automatic racial language
|
||||
switch(nRace)
|
||||
{
|
||||
case RACIAL_TYPE_ELF: case RACIAL_TYPE_HALFELF:
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_ELVEN) nAutomaticLanguages++;
|
||||
break;
|
||||
case RACIAL_TYPE_DWARF:
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_DWARVEN) nAutomaticLanguages++;
|
||||
break;
|
||||
case RACIAL_TYPE_GNOME:
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_GNOMISH) nAutomaticLanguages++;
|
||||
break;
|
||||
case RACIAL_TYPE_HALFLING:
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_HALFLING) nAutomaticLanguages++;
|
||||
break;
|
||||
case RACIAL_TYPE_HALFORC:
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_ORCISH) nAutomaticLanguages++;
|
||||
break;
|
||||
}
|
||||
|
||||
// Check if this is an automatic class language
|
||||
int nRanger = GetLevelByClass(CLASS_TYPE_RANGER, oPC);
|
||||
int nDruid = GetLevelByClass(CLASS_TYPE_DRUID, oPC);
|
||||
int nRogue = GetLevelByClass(CLASS_TYPE_ROGUE, oPC);
|
||||
int nAssn = GetLevelByClass(CLASS_TYPE_ASSASSIN, oPC);
|
||||
|
||||
if ((nRanger >= 8 || nDruid >= 5 || nBackground == BACKGROUND_CIRCLE_BORN) && nLanguageFeat == FEAT_LANGUAGE_ANIMAL)
|
||||
nAutomaticLanguages++;
|
||||
if (nDruid >= 5 && nLanguageFeat == FEAT_LANGUAGE_DRUIDIC)
|
||||
nAutomaticLanguages++;
|
||||
if ((nRogue > 0 || nAssn > 0) && nLanguageFeat == FEAT_LANGUAGE_THIEVES_CANT)
|
||||
nAutomaticLanguages++;
|
||||
if (nAssn > 0 && nLanguageFeat == FEAT_LANGUAGE_ASSASSINS_CANT)
|
||||
nAutomaticLanguages++;
|
||||
|
||||
// Check if this is an automatic ethnicity language
|
||||
if ((nSubrace == ETHNICITY_CALISHITE || nBackground == BACKGROUND_CALISHITE_TRAINED) && nLanguageFeat == FEAT_LANGUAGE_ALZHEDO)
|
||||
nAutomaticLanguages++;
|
||||
if (nSubrace == ETHNICITY_CHONDATHAN && nLanguageFeat == FEAT_LANGUAGE_CHONDATHAN)
|
||||
nAutomaticLanguages++;
|
||||
if (nSubrace == ETHNICITY_DAMARAN && nLanguageFeat == FEAT_LANGUAGE_DAMARAN)
|
||||
nAutomaticLanguages++;
|
||||
if (nSubrace == ETHNICITY_ILLUSKAN && nLanguageFeat == FEAT_LANGUAGE_ILLUSKAN)
|
||||
nAutomaticLanguages++;
|
||||
if (nSubrace == ETHNICITY_MULAN && nLanguageFeat == FEAT_LANGUAGE_MULANESE)
|
||||
nAutomaticLanguages++;
|
||||
if (nSubrace == ETHNICITY_RASHEMI && nLanguageFeat == FEAT_LANGUAGE_RASHEMI)
|
||||
nAutomaticLanguages++;
|
||||
if (nSubrace == ETHNICITY_CHULTAN && nLanguageFeat == FEAT_LANGUAGE_CHULTAN)
|
||||
nAutomaticLanguages++;
|
||||
if (nSubrace == ETHNICITY_TETHYRIAN && nLanguageFeat == FEAT_LANGUAGE_ALZHEDO)
|
||||
nAutomaticLanguages++;
|
||||
if (nSubrace == ETHNICITY_FFOLK && nLanguageFeat == FEAT_LANGUAGE_TALFIRIC)
|
||||
nAutomaticLanguages++;
|
||||
if (nSubrace == ETHNICITY_SHAARAN && nLanguageFeat == FEAT_LANGUAGE_SHAARAN)
|
||||
nAutomaticLanguages++;
|
||||
if (nSubrace == ETHNICITY_IMASKARI && nLanguageFeat == FEAT_LANGUAGE_IMASKARI)
|
||||
nAutomaticLanguages++;
|
||||
|
||||
// Check if this is an automatic special subrace language
|
||||
if (nBackground == BACKGROUND_DARK_ELF)
|
||||
{
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_DROW) nAutomaticLanguages++;
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_DROW_HAND_CANT) nAutomaticLanguages++;
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_UNDERCOMMON) nAutomaticLanguages++;
|
||||
}
|
||||
if (nBackground == BACKGROUND_GREY_DWARF)
|
||||
{
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_DUERGAR) nAutomaticLanguages++;
|
||||
if (nLanguageFeat == FEAT_LANGUAGE_UNDERCOMMON) nAutomaticLanguages++;
|
||||
}
|
||||
|
||||
// Check if this is an automatic planar language
|
||||
if (nBackground == 1137 && nLanguageFeat == FEAT_LANGUAGE_ABYSSAL) // Abyssal_Pact
|
||||
nAutomaticLanguages++;
|
||||
if (nBackground == 1139 && nLanguageFeat == FEAT_LANGUAGE_INFERNAL) // Dark_Pact
|
||||
nAutomaticLanguages++;
|
||||
}
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
return nAutomaticLanguages;
|
||||
}
|
||||
|
||||
// Calculate remaining bonus language picks
|
||||
int GetBonusLanguageCount(object oPC)
|
||||
{
|
||||
@@ -149,7 +266,7 @@ int GetBonusLanguageCount(object oPC)
|
||||
string sSlot;
|
||||
while (i < 99)
|
||||
{
|
||||
sSlot = "LANGUAGE_" + (i < 20 ? "0" : "") + IntToString(i);
|
||||
sSlot = "LANGUAGE_" + (i < 10 ? "0" : "") + IntToString(i);
|
||||
if (GetLocalInt(oItem, sSlot))
|
||||
nSelected++;
|
||||
i++;
|
||||
@@ -166,7 +283,7 @@ int GetBonusLanguageCount(object oPC)
|
||||
|
||||
void GrantDefaultLanguages(object oPC)
|
||||
{
|
||||
object oItem = GetItemPossessedBy(oPC, "PC_Data_Object");
|
||||
object oItem = EnsurePlayerDataObject(oPC);
|
||||
if (!GetIsObjectValid(oItem)) return;
|
||||
|
||||
// Get saved character creation choices
|
||||
@@ -214,7 +331,7 @@ void GrantDefaultLanguages(object oPC)
|
||||
// Ethnicity Languages
|
||||
if (nSubrace == ETHNICITY_CALISHITE || nBackground == BACKGROUND_CALISHITE_TRAINED)
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_ALZHEDO);
|
||||
if (nSubrace == ETHNICITY_CHONDATHAN || nSubrace == ETHNICITY_TETHYRIAN)
|
||||
if (nSubrace == ETHNICITY_CHONDATHAN)
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_CHONDATHAN);
|
||||
if (nSubrace == ETHNICITY_DAMARAN)
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_DAMARAN);
|
||||
@@ -223,7 +340,17 @@ void GrantDefaultLanguages(object oPC)
|
||||
if (nSubrace == ETHNICITY_MULAN)
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_MULANESE);
|
||||
if (nSubrace == ETHNICITY_RASHEMI)
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_RASHEMI);
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_RASHEMI);
|
||||
if (nSubrace == ETHNICITY_CHULTAN)
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_CHULTAN);
|
||||
if (nSubrace == ETHNICITY_TETHYRIAN)
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_ALZHEDO);
|
||||
if (nSubrace == ETHNICITY_FFOLK)
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_TALFIRIC);
|
||||
if (nSubrace == ETHNICITY_SHAARAN)
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_SHAARAN);
|
||||
if (nSubrace == ETHNICITY_IMASKARI)
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_IMASKARI);
|
||||
|
||||
// Special Subrace Languages
|
||||
if (nBackground == BACKGROUND_DARK_ELF)
|
||||
@@ -246,7 +373,571 @@ void GrantDefaultLanguages(object oPC)
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_INFERNAL);
|
||||
}
|
||||
|
||||
void main()
|
||||
|
||||
void main()
|
||||
{
|
||||
object oPC = GetPCSpeaker();
|
||||
object oItem = EnsurePlayerDataObject(oPC);
|
||||
|
||||
GrantDefaultLanguages(oPC);
|
||||
|
||||
int nTotal = 0;
|
||||
int i = 0;
|
||||
string sSlot;
|
||||
while (i < 20) {
|
||||
sSlot = "LANGUAGE_" + (i < 10 ? "0" : "") + IntToString(i);
|
||||
if (GetLocalInt(oItem, sSlot)) {
|
||||
nTotal++;
|
||||
SendMessageToPC(oPC, "***************LANGUAGE*TEST********************");
|
||||
WriteTimestampedLogEntry("***************LANGUAGE*TEST********************");
|
||||
SendMessageToPC(oPC, "Found language in slot " + sSlot + ": " + IntToString(GetLocalInt(oItem, sSlot)));
|
||||
WriteTimestampedLogEntry("Found language in slot " + sSlot + ": " + IntToString(GetLocalInt(oItem, sSlot)));
|
||||
}
|
||||
i++;
|
||||
}
|
||||
|
||||
SendMessageToPC(oPC, "Total languages: " + IntToString(nTotal));
|
||||
WriteTimestampedLogEntry("Total languages: " + IntToString(nTotal));
|
||||
SendMessageToPC(oPC, "Automatic count: " + IntToString(GetAutomaticLanguageCount(oPC)));
|
||||
WriteTimestampedLogEntry("Automatic count: " + IntToString(GetAutomaticLanguageCount(oPC)));
|
||||
SendMessageToPC(oPC, "Bonus remaining: " + IntToString(GetBonusLanguageCount(oPC)));
|
||||
WriteTimestampedLogEntry("Bonus remaining: " + IntToString(GetBonusLanguageCount(oPC)));
|
||||
|
||||
int nValue = GetLocalInt(oPC, DYNCONV_VARIABLE);
|
||||
int nStage = GetStage(oPC);
|
||||
int nChoice = GetChoice();
|
||||
|
||||
int nBackground = GetLocalInt(oItem, "CC2");
|
||||
|
||||
int nCleric = GetLevelByClass(CLASS_TYPE_CLERIC, oPC);
|
||||
int nDruid = GetLevelByClass(CLASS_TYPE_DRUID, oPC);
|
||||
int nWizard = GetLevelByClass(CLASS_TYPE_WIZARD, oPC);
|
||||
int nDragDisc = GetLevelByClass(CLASS_TYPE_DRAGON_DISCIPLE, oPC);
|
||||
|
||||
int nAir = GetHasFeat(FEAT_AIR_DOMAIN_POWER, oPC);
|
||||
int nEarth = GetHasFeat(FEAT_EARTH_DOMAIN_POWER, oPC);
|
||||
int nFire = GetHasFeat(FEAT_FIRE_DOMAIN_POWER, oPC);
|
||||
int nWater = GetHasFeat(FEAT_WATER_DOMAIN_POWER, oPC);
|
||||
|
||||
if(nValue == 0) return;
|
||||
|
||||
if(nValue == DYNCONV_SETUP_STAGE)
|
||||
{
|
||||
if(!GetIsStageSetUp(nStage, oPC))
|
||||
{
|
||||
if(nStage == STAGE_LIST)
|
||||
{
|
||||
int nRemaining = GetBonusLanguageCount(oPC);
|
||||
string sHeader = "You have " + IntToString(nRemaining) + " bonus language picks remaining.\n\ You can refresh the list with the Escape if needed.\n\nSelect a language:";
|
||||
SetHeader(sHeader);
|
||||
|
||||
// Add all available languages that PC doesn't know and has picks for
|
||||
if (nRemaining > 0 && nCleric) {
|
||||
AddChoiceIfNotKnown("Abyssal", 1, oPC, FEAT_LANGUAGE_ABYSSAL);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Alzhedo", 2, oPC, FEAT_LANGUAGE_ALZHEDO);
|
||||
}
|
||||
if (nRemaining > 0 && nWater) {
|
||||
AddChoiceIfNotKnown("Aquan", 3, oPC, FEAT_LANGUAGE_AQUAN);
|
||||
}
|
||||
if (nRemaining > 0 && nAir) {
|
||||
AddChoiceIfNotKnown("Auran", 5, oPC, FEAT_LANGUAGE_AURAN);
|
||||
}
|
||||
if (nRemaining > 0 && nCleric) {
|
||||
AddChoiceIfNotKnown("Celestial", 6, oPC, FEAT_LANGUAGE_CELESTIAL);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Chessentan", 7, oPC, FEAT_LANGUAGE_CHESSENTAN);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Chondathan", 8, oPC, FEAT_LANGUAGE_CHONDATHAN);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Chultan", 9, oPC, FEAT_LANGUAGE_CHULTAN);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Damaran", 10, oPC, FEAT_LANGUAGE_DAMARAN);
|
||||
}
|
||||
if (nRemaining > 0 && (nWizard || nDragDisc)) {
|
||||
AddChoiceIfNotKnown("Draconic", 11, oPC, FEAT_LANGUAGE_DRACONIC);
|
||||
}
|
||||
if (nRemaining > 0 && (KnowsLanguage(oPC, FEAT_LANGUAGE_UNDERCOMMON) ||
|
||||
KnowsLanguage(oPC, FEAT_LANGUAGE_ELVEN) ||
|
||||
KnowsLanguage(oPC, FEAT_LANGUAGE_IMASKARI))) {
|
||||
AddChoiceIfNotKnown("Drow", 12, oPC, FEAT_LANGUAGE_DROW);
|
||||
}
|
||||
if (nRemaining > 0 && (KnowsLanguage(oPC, FEAT_LANGUAGE_UNDERCOMMON) ||
|
||||
KnowsLanguage(oPC, FEAT_LANGUAGE_DWARVEN) ||
|
||||
KnowsLanguage(oPC, FEAT_LANGUAGE_IMASKARI))) {
|
||||
AddChoiceIfNotKnown("Duergar", 13, oPC, FEAT_LANGUAGE_DUERGAR);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Dwarven", 14, oPC, FEAT_LANGUAGE_DWARVEN);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Elven", 15, oPC, FEAT_LANGUAGE_ELVEN);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Giant", 16, oPC, FEAT_LANGUAGE_GIANT);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Gnomish", 17, oPC, FEAT_LANGUAGE_GNOMISH);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Goblin", 18, oPC, FEAT_LANGUAGE_GOBLIN);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Halfling", 19, oPC, FEAT_LANGUAGE_HALFLING);
|
||||
}
|
||||
if (nRemaining > 0 && nFire) {
|
||||
AddChoiceIfNotKnown("Ignan", 20, oPC, FEAT_LANGUAGE_IGNAN);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Illuskan", 21, oPC, FEAT_LANGUAGE_ILLUSKAN);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Imaskari", 22, oPC, FEAT_LANGUAGE_IMASKARI);
|
||||
}
|
||||
if (nRemaining > 0 && nCleric) {
|
||||
AddChoiceIfNotKnown("Infernal", 23, oPC, FEAT_LANGUAGE_INFERNAL);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Lantanese", 24, oPC, FEAT_LANGUAGE_LANTANESE);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Mulanese", 25, oPC, FEAT_LANGUAGE_MAZTILAN);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Mulanese", 26, oPC, FEAT_LANGUAGE_MULANESE);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Mulhorandi", 27, oPC, FEAT_LANGUAGE_MULHORANDI);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Orcish", 28, oPC, FEAT_LANGUAGE_ORCISH);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Rashemi", 29, oPC, FEAT_LANGUAGE_RASHEMI);
|
||||
}
|
||||
if (nRemaining > 0 && nDruid) {
|
||||
AddChoiceIfNotKnown("Sylvan", 30, oPC, FEAT_LANGUAGE_SYLVAN);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Talfiric", 31, oPC, FEAT_LANGUAGE_TALFIRIC);
|
||||
}
|
||||
if (nRemaining > 0 && nEarth) {
|
||||
AddChoiceIfNotKnown("Terran", 32, oPC, FEAT_LANGUAGE_TERRAN);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Troglodyte", 33, oPC, FEAT_LANGUAGE_TROGLODYTE);
|
||||
}
|
||||
if (nRemaining > 0) {
|
||||
AddChoiceIfNotKnown("Undercommon", 34, oPC, FEAT_LANGUAGE_UNDERCOMMON);
|
||||
}
|
||||
|
||||
|
||||
/* if (nRemaining > 0 && nCleric && !KnowsLanguage(oPC, FEAT_LANGUAGE_ABYSSAL))
|
||||
{
|
||||
AddChoice("Abyssal", 1, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_ALZHEDO))
|
||||
{
|
||||
AddChoice("Alzhedo", 2, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && nWater && !KnowsLanguage(oPC, FEAT_LANGUAGE_AQUAN))
|
||||
{
|
||||
AddChoice("Aquan", 3, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && nAir && !KnowsLanguage(oPC, FEAT_LANGUAGE_AURAN))
|
||||
{
|
||||
AddChoice("Auran", 5, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && nCleric && !KnowsLanguage(oPC, FEAT_LANGUAGE_CELESTIAL))
|
||||
{
|
||||
AddChoice("Celestial", 6, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_CHESSENTAN))
|
||||
{
|
||||
AddChoice("Chessentan", 7, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_CHONDATHAN))
|
||||
{
|
||||
AddChoice("Chondathan", 8, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_CHULTAN))
|
||||
{
|
||||
AddChoice("Chultan", 9, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_DAMARAN))
|
||||
{
|
||||
AddChoice("Damaran", 10, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && ( nWizard || nDragDisc) && !KnowsLanguage(oPC, FEAT_LANGUAGE_DRACONIC))
|
||||
{
|
||||
AddChoice("Draconic", 11, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && (KnowsLanguage(oPC, FEAT_LANGUAGE_UNDERCOMMON) ||
|
||||
KnowsLanguage(oPC, FEAT_LANGUAGE_ELVEN) ||
|
||||
KnowsLanguage(oPC, FEAT_LANGUAGE_IMASKARI)) &&
|
||||
!KnowsLanguage(oPC, FEAT_LANGUAGE_DROW))
|
||||
{
|
||||
AddChoice("Drow", 12, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && (KnowsLanguage(oPC, FEAT_LANGUAGE_UNDERCOMMON) ||
|
||||
KnowsLanguage(oPC, FEAT_LANGUAGE_DWARVEN) ||
|
||||
KnowsLanguage(oPC, FEAT_LANGUAGE_IMASKARI)) &&
|
||||
!KnowsLanguage(oPC, FEAT_LANGUAGE_DUERGAR))
|
||||
{
|
||||
AddChoice("Duergar", 13, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_DWARVEN))
|
||||
{
|
||||
AddChoice("Dwarven", 14, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_ELVEN))
|
||||
{
|
||||
AddChoice("Elven", 15, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_GIANT))
|
||||
{
|
||||
AddChoice("Giant", 16, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_GNOMISH))
|
||||
{
|
||||
AddChoice("Gnomish", 17, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_GOBLIN))
|
||||
{
|
||||
AddChoice("Goblin", 18, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_HALFLING))
|
||||
{
|
||||
AddChoice("Halfling", 19, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && nFire && !KnowsLanguage(oPC, FEAT_LANGUAGE_IGNAN))
|
||||
{
|
||||
AddChoice("Ignan", 20, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_ILLUSKAN))
|
||||
{
|
||||
AddChoice("Illuskan", 21, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_IMASKARI))
|
||||
{
|
||||
AddChoice("Imaskari", 22, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && nCleric && !KnowsLanguage(oPC, FEAT_LANGUAGE_INFERNAL))
|
||||
{
|
||||
AddChoice("Infernal", 23, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_LANTANESE))
|
||||
{
|
||||
AddChoice("Lantanese", 24, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_MAZTILAN))
|
||||
{
|
||||
AddChoice("Mulanese", 25, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_MULANESE))
|
||||
{
|
||||
AddChoice("Mulanese", 26, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_MULHORANDI))
|
||||
{
|
||||
AddChoice("Mulhorandi", 27, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_ORCISH))
|
||||
{
|
||||
AddChoice("Orcish", 28, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_RASHEMI))
|
||||
{
|
||||
AddChoice("Rashemi", 29, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && nDruid && !KnowsLanguage(oPC, FEAT_LANGUAGE_SYLVAN))
|
||||
{
|
||||
AddChoice("Sylvan", 30, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_TALFIRIC))
|
||||
{
|
||||
AddChoice("Talfiric", 31, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && nEarth && !KnowsLanguage(oPC, FEAT_LANGUAGE_TERRAN))
|
||||
{
|
||||
AddChoice("Terran", 32, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_TROGLODYTE))
|
||||
{
|
||||
AddChoice("Troglodyte", 33, oPC);
|
||||
}
|
||||
if (nRemaining > 0 && !KnowsLanguage(oPC, FEAT_LANGUAGE_UNDERCOMMON))
|
||||
{
|
||||
AddChoice("Undercommon", 34, oPC);
|
||||
} */
|
||||
|
||||
// Refresh option
|
||||
AddChoice("[Refresh Language Choices]", 99, oPC);
|
||||
|
||||
MarkStageSetUp(nStage, oPC);
|
||||
SetDefaultTokens();
|
||||
}
|
||||
}
|
||||
SetupTokens();
|
||||
}
|
||||
// Add exit handler to start next conversation
|
||||
else if(nValue == DYNCONV_EXITED)
|
||||
{
|
||||
DelayCommand(0.1f, StartDynamicConversation("bg_proficiency_cv", oPC));
|
||||
}
|
||||
// Handle PC responses
|
||||
else
|
||||
{
|
||||
if(nStage == STAGE_LIST)
|
||||
{
|
||||
// Handle language selection
|
||||
if (nChoice >= 1 && nChoice <= 34)
|
||||
{
|
||||
int nRemaining = GetBonusLanguageCount(oPC);
|
||||
|
||||
if (nRemaining > 0)
|
||||
{
|
||||
// Grant the selected language based on choice
|
||||
switch (nChoice)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_ABYSSAL);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_ABYSSAL), TRUE);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_ALZHEDO);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_ALZHEDO), TRUE);
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_AQUAN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_AQUAN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_AURAN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_AURAN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 6:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_CELESTIAL);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_CELESTIAL), TRUE);
|
||||
break;
|
||||
}
|
||||
case 7:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_CHESSENTAN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_CHESSENTAN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 8:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_CHONDATHAN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_CHONDATHAN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 9:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_CHULTAN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_CHULTAN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 10:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_DAMARAN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_DAMARAN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 11:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_DRACONIC);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_DRACONIC), TRUE);
|
||||
break;
|
||||
}
|
||||
case 12:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_DROW);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_DROW), TRUE);
|
||||
break;
|
||||
}
|
||||
case 13:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_DUERGAR);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_DUERGAR), TRUE);
|
||||
break;
|
||||
}
|
||||
case 14:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_DWARVEN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_DWARVEN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 15:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_ELVEN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_ELVEN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 16:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_GIANT);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_GIANT), TRUE);
|
||||
break;
|
||||
}
|
||||
case 17:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_GNOMISH);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_GNOMISH), TRUE);
|
||||
break;
|
||||
}
|
||||
case 18:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_GOBLIN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_GOBLIN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 19:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_HALFLING);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_HALFLING), TRUE);
|
||||
break;
|
||||
}
|
||||
case 20:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_IGNAN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_IGNAN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 21:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_ILLUSKAN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_ILLUSKAN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 22:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_IMASKARI);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_IMASKARI), TRUE);
|
||||
break;
|
||||
}
|
||||
case 23:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_INFERNAL);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_INFERNAL), TRUE);
|
||||
break;
|
||||
}
|
||||
case 24:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_LANTANESE);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_LANTANESE), TRUE);
|
||||
break;
|
||||
}
|
||||
case 25:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_MAZTILAN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_MAZTILAN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 26:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_MULANESE);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_MULANESE), TRUE);
|
||||
break;
|
||||
}
|
||||
case 27:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_MULHORANDI);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_MULHORANDI), TRUE);
|
||||
break;
|
||||
}
|
||||
case 28:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_ORCISH);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_ORCISH), TRUE);
|
||||
break;
|
||||
}
|
||||
case 29:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_RASHEMI);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_RASHEMI), TRUE);
|
||||
break;
|
||||
}
|
||||
case 30:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_SYLVAN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_SYLVAN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 31:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_TALFIRIC);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_TALFIRIC), TRUE);
|
||||
break;
|
||||
}
|
||||
case 32:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_TERRAN);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_TERRAN), TRUE);
|
||||
break;
|
||||
}
|
||||
case 33:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_TROGLODYTE);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_TROGLODYTE), TRUE);
|
||||
break;
|
||||
}
|
||||
case 34:
|
||||
{
|
||||
GrantLanguage(oPC, FEAT_LANGUAGE_UNDERCOMMON);
|
||||
SetLocalInt(oPC, IntToString(FEAT_LANGUAGE_UNDERCOMMON), TRUE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if player is out of languages after granting this one
|
||||
if (GetBonusLanguageCount(oPC) == 0)
|
||||
{
|
||||
SetPersistantLocalInt(oPC, "CC4_DONE", 1);
|
||||
DelayCommand(0.1f, StartDynamicConversation("bg_profs_cv", oPC));
|
||||
AllowExit(DYNCONV_EXIT_FORCE_EXIT, TRUE, oPC);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Rebuild stage to update available options
|
||||
MarkStageNotSetUp(nStage, oPC);
|
||||
SetStage(nStage, oPC);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
// Handle refresh
|
||||
else if (nChoice == 99)
|
||||
{
|
||||
MarkStageNotSetUp(nStage, oPC);
|
||||
SetStage(nStage, oPC);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Setup tokens for dynamic conversation system
|
||||
SetupTokens();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/* void main()
|
||||
{
|
||||
object oPC = GetPCSpeaker();
|
||||
object oItem = EnsurePlayerDataObject(oPC);
|
||||
@@ -520,4 +1211,4 @@ void main()
|
||||
|
||||
// Setup tokens for dynamic conversation system
|
||||
SetupTokens();
|
||||
}
|
||||
} */
|
||||
Reference in New Issue
Block a user