generated from Jaysyn/ModuleTemplate
2026/03/05 Update
Added Dynamic conversations. Added more files from original Background system for reference.
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22
src/nss/deity_shaundakul.nss
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22
src/nss/deity_shaundakul.nss
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//::///////////////////////////////////////////////
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//:: FileName BG 1
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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//:: Created By: David Novotny
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//:: Created On: 10/20/17
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//:://////////////////////////////////////////////
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#include "NWNX_Creature"
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#include "te_afflic_func"
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void main()
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{
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object oPC = GetPCSpeaker();
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int iFeat = DEITY_Shaundakul;
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/* -- Rearranged to apply at end of CharCreation: LordValinar(12/18/2023) --
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NWNX_Creature_AddFeat(oPC,iFeat);
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*/
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object oItem = GetItemPossessedBy(oPC, "PC_Data_Object");
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SetLocalInt(oItem,"CC3",iFeat);
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SetLocalInt(oItem,"BG_Select",4);
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ActionStartConversation(oPC,"bg_language",TRUE);
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}
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