Mutation maintain scripts
Mutation maintain scripts.
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49
_content/ga_scripts/mut_m_vision.nss
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49
_content/ga_scripts/mut_m_vision.nss
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//::///////////////////////////////////////////////////////////////////////////
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//:: Name Heightened Vision template maintain script
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//:: FileName mut_m_vision.nss
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//:: Copyright (c) 2022 NWNDS
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//::///////////////////////////////////////////////////////////////////////////
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/*
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Heightened Vision (Physical)
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The mutant can see twice the distance compared to most creatures. They gain
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Low-Light vision
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[Low-light Vision, Spot +2 & Search +2]
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*/
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//:://////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/25
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//:://////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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//:: Declare major variables
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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int iHD = GetHitDice(oPC);
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int nBonus;
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itemproperty ipIP;
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//:: Add Spot bonus
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SetCompositeBonus(oSkin, "HeightenedVisionSpot", 2, ITEM_PROPERTY_SKILL_BONUS, SKILL_SPOT);
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//:: Add Search bonus
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SetCompositeBonus(oSkin, "HeightenedVisionSearch", 2, ITEM_PROPERTY_SKILL_BONUS, SKILL_SEARCH);
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//:: Low Light Vision
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ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_LOWLIGHT_VISION);
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IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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//:: Marker Feat
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ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_MUT_HEIGHTENED_VISION);
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IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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