More mutation test scripts
More mutation test scripts.
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_content/ga_scripts/mut_t_parasite.nss
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65
_content/ga_scripts/mut_t_parasite.nss
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//::///////////////////////////////////////////////////////////////////////////
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//:: Name Parasite template test script
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//:: FileName mut_t_parasite.nss
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//:: Copyright (c) 2022 NWNDS
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//::///////////////////////////////////////////////////////////////////////////
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/*
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Parasite (Physical)
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The mutant gains the ability to latch onto the "life force" of other beings and drain some of it to his own body. The mutant must make a
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touch attack on his target to use this power. The target suffers 1d8 points of damage, which the mutant receives as healing. The target
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can make a Health save to halve the damage taken. The save DC equals 10 + half the mutants level + CON mod. Any healing that
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exceeds the mutant’s normal hit point total become temporary hit points. Any temporary HP’s gained are lost in 1 hour. If the mutant
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has a natural attack, they can activate this power as part of that attack.
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[Vampiric Touch activated touch attack & natural attack onhit, DC = 10 + 1/2 HD + CON Bonus]
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*/
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//:://////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/21
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//:://////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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object oPC = OBJECT_SELF;
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
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//:: No pure strain humans, plants, oozes, cyborgs, shapechangers or non-living genotypes
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int nRace = MyPRCGetRacialType(oPC);
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if(nRace == RACIAL_TYPE_CONSTRUCT
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|| nRace == RACIAL_TYPE_PLANT
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|| nRace == RACIAL_TYPE_PSH
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|| nRace == RACIAL_TYPE_SHRUBO
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|| nRace == RACIAL_TYPE_BLOOM
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|| nRace == RACIAL_TYPE_MYCO
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|| nRace == RACIAL_TYPE_CULEN
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|| nRace == RACIAL_TYPE_ENT
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|| nRace == RACIAL_TYPE_CREEP
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|| nRace == RACIAL_TYPE_SMLBOT
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|| nRace == RACIAL_TYPE_MEDBOT
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|| nRace == RACIAL_TYPE_LRGBOT
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|| nRace == RACIAL_TYPE_DROID
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|| nRace == RACIAL_TYPE_OOZE
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|| nRace == RACIAL_TYPE_SHAPECHANGER
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|| nRace == RACIAL_TYPE_CYBORG
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|| nRace == RACIAL_TYPE_ELEMENTAL
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|| nRace == RACIAL_TYPE_UNDEAD)
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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//:: Can't get this mutation twice.
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if(GetHasTemplate(MUT_PARASITE, oPC))
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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}
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