Started mutation maintenance scripts
Started mutation maintenance scripts.
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45
_content/ga_scripts/mut_m_chameleon.nss
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45
_content/ga_scripts/mut_m_chameleon.nss
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//::///////////////////////////////////////////////////////////////////////////
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//:: Name Chameleon template maintain script
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//:: FileName mut_m_chameleon.nss
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//:: Copyright (c) 2022 NWNDS
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//::///////////////////////////////////////////////////////////////////////////
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/*
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Chameleon (Physical / Plant)
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This mutation allows the character to blend into any background. His body
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coloration changes to match the colours of any background that is within three
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feet. Be aware that his clothes or other belongings do not change colour. His
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skin (or leaves) continuously change as the mutant moves. The mutant can decide
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to make his skin any single colour not related to his background, or can choose
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to look like his normal self. Chameleon power grants a bonus to all Stealth
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skill checks equal to 5 + DEX modifier.
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*/
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//:://////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/23
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//:://////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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//:: Declare major variables
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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int iHD = GetHitDice(oPC);
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int nDex = GetAbilityModifier(1, oPC);
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int nHide = 5 + nDex;
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int nBonus;
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itemproperty ipIP;
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//:: Add Hide bonus
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SetCompositeBonus(oSkin, "ChameleonHide", nHide, ITEM_PROPERTY_SKILL_BONUS, SKILL_HIDE);
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//:: Marker Feat
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ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_MUT_CHAMELEON);
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IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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