Mutation test scripts wrap-up
Mutation test scripts wrap-up. First batch of mutation test scripts is complete.
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_content/ga_scripts/mut_t_photoskin.nss
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61
_content/ga_scripts/mut_t_photoskin.nss
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//::///////////////////////////////////////////////////////////////////////////
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//:: Name Photosynthetic Skin template test script
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//:: FileName mut_t_photoskin.nss
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//:: Copyright (c) 2022 NWNDS
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//::///////////////////////////////////////////////////////////////////////////
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/*
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Photosynthetic Skin (Physical)
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The mutant does not need to eat if he spends at least three hours a day in sunlight (six hours in dim light). He can be moving and
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taking normal actions during this time. He still needs to drink normal amounts of water. For each hour spent in the sun, he heals 1d6 hit
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points of damage.
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[Heals 1d6 HP / hour in outside + daytime. Doesn't need food.]
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*/
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//:://////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/22
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//:://////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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object oPC = OBJECT_SELF;
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
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//:: No pure strain humans, plants, oozes, cyborgs, shapechangers or non-living genotypes
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int nRace = MyPRCGetRacialType(oPC);
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if(nRace == RACIAL_TYPE_CONSTRUCT
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|| nRace == RACIAL_TYPE_PLANT
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|| nRace == RACIAL_TYPE_PSH
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|| nRace == RACIAL_TYPE_SHRUBO
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|| nRace == RACIAL_TYPE_BLOOM
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|| nRace == RACIAL_TYPE_MYCO
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|| nRace == RACIAL_TYPE_CULEN
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|| nRace == RACIAL_TYPE_ENT
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|| nRace == RACIAL_TYPE_CREEP
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|| nRace == RACIAL_TYPE_SMLBOT
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|| nRace == RACIAL_TYPE_MEDBOT
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|| nRace == RACIAL_TYPE_LRGBOT
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|| nRace == RACIAL_TYPE_DROID
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|| nRace == RACIAL_TYPE_OOZE
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|| nRace == RACIAL_TYPE_SHAPECHANGER
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|| nRace == RACIAL_TYPE_CYBORG
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|| nRace == RACIAL_TYPE_ELEMENTAL
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|| nRace == RACIAL_TYPE_UNDEAD)
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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//:: Can't get this mutation twice.
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if(GetHasTemplate(MUT_PHOTOSYNTHETIC_SKIN, oPC))
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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}
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