Mutation test scripts wrap-up

Mutation test scripts wrap-up.  First batch of mutation test scripts is complete.
This commit is contained in:
Jaysyn904
2022-03-22 22:27:23 -04:00
parent 1428878101
commit 733c662a71
53 changed files with 1486 additions and 0 deletions

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//::///////////////////////////////////////////////////////////////////////////
//:: Name Quills template test script
//:: FileName mut_t_quills.nss
//:: Copyright (c) 2022 NWNDS
//::///////////////////////////////////////////////////////////////////////////
/*
Quills (Physical)
The mutant can fire 1d4 quills as a ranged attack using the small, pressurized air sacs at the base of each. Each quill does 1d4
damage (if small or medium sized) and has a range increment of 10 feet. (1d6 damage if large.) Multiple opponents can be targeted,
but they must all be within 15 of each other. The mutant can only fire a volley of quills every three rounds.
[Quillfire, but a ranged touch, every 3 rounds]
*/
//:://////////////////////////////////////////////////////////////////////////
//:: Created By: Jaysyn
//:: Created On: 22/03/22
//:://////////////////////////////////////////////////////////////////////////
#include "prc_alterations"
#include "prc_inc_template"
#include "prc_racial_const"
void main()
{
object oPC = OBJECT_SELF;
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
//:: No pure strain humans, plants, oozes, cyborgs, shapechangers or non-living genotypes
int nRace = MyPRCGetRacialType(oPC);
if(nRace == RACIAL_TYPE_CONSTRUCT
|| nRace == RACIAL_TYPE_PLANT
|| nRace == RACIAL_TYPE_PSH
|| nRace == RACIAL_TYPE_SHRUBO
|| nRace == RACIAL_TYPE_BLOOM
|| nRace == RACIAL_TYPE_MYCO
|| nRace == RACIAL_TYPE_CULEN
|| nRace == RACIAL_TYPE_ENT
|| nRace == RACIAL_TYPE_CREEP
|| nRace == RACIAL_TYPE_SMLBOT
|| nRace == RACIAL_TYPE_MEDBOT
|| nRace == RACIAL_TYPE_LRGBOT
|| nRace == RACIAL_TYPE_DROID
|| nRace == RACIAL_TYPE_OOZE
|| nRace == RACIAL_TYPE_SHAPECHANGER
|| nRace == RACIAL_TYPE_CYBORG
|| nRace == RACIAL_TYPE_ELEMENTAL
|| nRace == RACIAL_TYPE_UNDEAD)
{
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
}
//:: Can't get this mutation twice.
if(GetHasTemplate(MUT_QUILLS, oPC))
{
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
}
}